Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 07-09-2014, 11:30 PM
Yinikren Yinikren is offline
Fire Giant

Yinikren's Avatar

Join Date: Feb 2010
Location: Las Vegas, NV
Posts: 591
Default Spellcasting range while on a hill is borked.

I've noticed an issue with spell range the last few levels while quad kiting on my 31 wizard. If I am on a sharp hill or elevated above the mobs I am kiting (my guess would be 40-50 in-game units of elevation, without actually having taken a measurement), then effective spell range is cut down to almost nothing.

I can spam debuff with my Staff of Temperate Flux, because clearly the mobs are in range, but I recieve OOR messages on all casted spells right up until the mobs are almost in melee range.

This bug is easy to replicate, just stand on a hill over a mob that is cearly in spell range and attempt to cast.

It's not a game-breaking issue, but it is annoying to work around kiting anywhere that has sharp hills (OT perimeter, WW near dalnir, etc).

Edit: Upon further investigation, it seems only targeted AoE spells are affected. Single target spells show no decrease in range. Perhaps this is some obscure classic idea I've never noticed?
__________________
Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
Last edited by Yinikren; 07-09-2014 at 11:38 PM..
Reply With Quote
  #2  
Old 07-09-2014, 11:57 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Target AE may be using x y and z for range. Pretty sure i matched single target behavior on server to what client does. The other could need adjusting.

How are the casting doing nothing, on hills looking? Tried some fixes for that.

H
__________________
Haynar <Millennial Snowflake Utopia>
Reply With Quote
  #3  
Old 07-10-2014, 01:12 AM
Yinikren Yinikren is offline
Fire Giant

Yinikren's Avatar

Join Date: Feb 2010
Location: Las Vegas, NV
Posts: 591
Default

I've only had two or three casts out of several hundred doing nothing while on a hill - its uncommon enough that I cannot replicate it.

More commonly, I just get oor message spam until I move the mobs to more level ground. I'll try some different AoEs tonight - right now I've only cast Column of Lightning.
__________________
Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
Reply With Quote
  #4  
Old 07-10-2014, 10:25 AM
Man0warr Man0warr is offline
Planar Protector


Join Date: Nov 2010
Posts: 1,734
Default

Also noticed I couldn't cast on mobs in KC while standing above them on rampart - used to be able to do this, couple other weird Z axis bugs since patch.
__________________
Green
Tofusin - Monk <Force of Will>
Manowarr - Druid

Blue
Tofusin - 60 Monk <BDA>
Shiroe - 60 Enchanter
Manowarr - 60 Druid
Last edited by Man0warr; 07-10-2014 at 10:27 AM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:22 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.