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  #1  
Old 05-26-2011, 03:41 AM
Eccezan Eccezan is offline
Fire Giant


Join Date: Mar 2011
Posts: 671
Default Wizard Spell - Winds of Gelid - Incorrect Damage

Level 60 Wizard spell - Winds of Gelid currently only doing 854 damage to each mob (currently the same amount of damage that supernova doing per mob)

Should be doing 1260 to each mob.

Thanks for the hard work!
Last edited by Eccezan; 05-26-2011 at 04:24 AM.. Reason: deleting lucy information <Thanks Brinkman!>
  #2  
Old 05-26-2011, 04:13 AM
Brinkman Brinkman is offline
Sarnak


Join Date: Oct 2010
Posts: 395
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I know most devs do not like folks quoting lucy, but in this case it is right. This spell always did 1260 and should be fixed.

However.... The resist ajdust should be Zero ( 0 ) not -10. Nearly all wizard spells were changed from 0 to -10 in late 2002 all wizard spells should be looked at.
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