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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #991  
Old 10-12-2012, 03:24 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Servellious [You must be logged in to view images. Log in or Register.]
Rogean, if you could consider and looking into guilds not kiting trains through or near other guilds camps.

Running mobs by while other guilds are fighting or healing or buffing can cause havoc, i think its a simple fair rule to consider.
While this is quite possibly a very legitimate point, this thread needs to remain focus on the proposed mechanics, not as a panacea for every problem.
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  #992  
Old 10-12-2012, 03:25 PM
Ambrotos Ambrotos is offline
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Quote:
3. Another random idea: I would love to see 'char binding'. In other words for the duration of the simulated repop you can only have one character of L45+ logged on. This prevents people with 3+ L60 chars from camping them out fully buffed at each spawnpoint and switching rapidly between accounts.
Quote:
An interesting idea that might be too tough to manage, and would probably conflict with IP exemptions.
IP exemptions are for people to have others play with them at their houses. It's not to have a number of accounts with IP exemptions because they lied as to why they wanted one, so they can have one ready to log in as soon as something spawns. It is now something we can watch for.
  #993  
Old 10-12-2012, 03:25 PM
Slave Slave is offline
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
Korrath is not a spokesperson for TMO, nor are the other members who post here. A lot of you need to learn the difference between leadership/members opinions. Most of what you see on the p1999 forums has nothing to do with the leadership.
Every member of your guild is a representative of your guild. A lot of you need to learn the difference between responsibility and making excuses for passing the buck.
  #994  
Old 10-12-2012, 03:27 PM
Anichek Anichek is offline
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Instead of shitting on this thread, all I can say is out-fucking-standing ..... kudos to the devs!
  #995  
Old 10-12-2012, 03:27 PM
KefkaPalazzo KefkaPalazzo is offline
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imo they should just spawn 100 of each dragon and let everyone goto town.
  #996  
Old 10-12-2012, 03:31 PM
Rovas Rovas is offline
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Thanks for removing my post [You must be logged in to view images. Log in or Register.]

>Day Mad
  #997  
Old 10-12-2012, 03:31 PM
Tarathiel Tarathiel is offline
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this is awesome, i have a renewed hope in the raid scene. obviously some kinks will need to be worked out but this is a step in the right direction.
  #998  
Old 10-12-2012, 03:32 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Visual [You must be logged in to view images. Log in or Register.]
With all due respect,
Whenever someone says this, you know they are about to say something rude. I always found it kind of hilarious that people think they can say whatever they want when they preface it like this. But here's one of my favorite quotes of all time for yall:

Quote:
Originally Posted by Schopenhauer
If I were to say that the so-called philosophy of this fellow Hegel is a colossal piece of mystification which will yet provide posterity with an inexhaustible theme for laughter at our times, that it is a pseudo-philosophy paralyzing all mental powers, stifling all real thinking, and, by the most outrageous misuse of language, putting in its place the hollowest, most senseless, thoughtless, and, as is confirmed by its success, most stupefying verbiage, I should be quite right.
Back on topic, personally I agree with Xasten; the best and most classic thing is simply to reset the entire server. Everything repops, period. Those annoying see invis wurms/illis shamans in the jail. Epic mobs. Everything. Give like a 30 minute warning, and then teleport all players in zone to the zone succor point and respawn everything across all zones.

But overall I think any sort of simultaneous repop is great. The only tweak that might be necessary is something to prevent what I described earlier: many players have multiple L60 accounts (even people not in TMO, like, sadly, me). The strategy already is to camp out fully buffed for multiple mobs. So I think something along the lines of 'once you log on during the first 2 hours after a reset on one character, you can't switch' would really help.

Quote:
Originally Posted by Zeelot
Korrath is not a spokesperson for TMO, nor are the other members who post here. A lot of you need to learn the difference between leadership/members opinions. Most of what you see on the p1999 forums has nothing to do with the leadership.
The reality is all of your members are spokespeople for your guild. They may not be official, but they influence peoples opinions. There is a reason Coldblooded was always bitching about Yendor and Anthrax and RnF.
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  #999  
Old 10-12-2012, 03:36 PM
Slave Slave is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
But overall I think any sort of simultaneous repop is great. The only tweak that might be necessary is something to prevent what I described earlier: many players have multiple L60 accounts (even people not in TMO, like, sadly, me). The strategy already is to camp out fully buffed for multiple mobs. So I think something along the lines of 'once you log on during the first 2 hours after a reset on one character, you can't switch' would really help.
With all due respect, this punishes people like me who play a lot of different characters, as well as those who have legally bought and sold accounts in order to be effective in such a way. I have never done so and probably never will but it has always been a legitimate tactic on P99.
  #1000  
Old 10-12-2012, 03:38 PM
KefkaPalazzo KefkaPalazzo is offline
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I am starting to see why WoW went with instances lol. Grown ass men and she-men hogging all the pixels.
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