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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
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  #1361  
Old 11-12-2012, 06:40 PM
Kika Maslyaka Kika Maslyaka is offline
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I can imagine following:

Rogean broadcasts: "Good morning TMO! Weekly raid-boss lottery have assign you following raid targets for this week: Lord Nagafen, Venril Sathir, and .... (drums)... Fippy Darkpaw! Enjoy your stay at P99!" [You must be logged in to view images. Log in or Register.]
  #1362  
Old 11-12-2012, 06:45 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
I can imagine following:

Rogean broadcasts: "Good morning TMO! Weekly raid-boss lottery have assign you following raid targets for this week: Lord Nagafen, Venril Sathir, and .... (drums)... Fippy Darkpaw! Enjoy your stay at P99!" [You must be logged in to view images. Log in or Register.]
I can't.

Rogean gives 0ducks.
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  #1363  
Old 11-12-2012, 06:52 PM
Splorf22 Splorf22 is offline
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No, that is not what I was suggesting at all.

Something like: /guildraidtarget Trakanon

/gu Project1999 tells the guild, Trakanon has spawned!

The theory here is that small guilds would get a bit of automated tracking done for them is all. That would in no way guarantee them the kill, in fact it probably would not.
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  #1364  
Old 11-13-2012, 12:01 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
No, that is not what I was suggesting at all.

Something like: /guildraidtarget Trakanon

/gu Project1999 tells the guild, Trakanon has spawned!

The theory here is that small guilds would get a bit of automated tracking done for them is all. That would in no way guarantee them the kill, in fact it probably would not.
irrelevant. big guilds will still track. trak died in sub 3 minutes on last spawn...i'm not sure people realize just how fast shit dies upon spawning. even sev died within 10 minutes of spawning today and that's including the pull. the actual fight was about 7 seconds, lol.
  #1365  
Old 11-13-2012, 01:34 AM
Ele Ele is offline
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Can we get an update to the server raid rule posts? Having to distill 30 different threads with 4 different GMs/Guides previous rulings and statements is getting quite confusing.
  #1366  
Old 11-14-2012, 11:35 AM
Yinikren Yinikren is offline
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The general rule as I know it (coming from a non-raider) is poopsock until something spawns on someone's alt/tracker, then race your mains to be the first to engage. The GMs want to take the method of least intervention, but unfortunately a lot of the server requires babysitting.
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  #1367  
Old 11-14-2012, 02:03 PM
Sckrilla Sckrilla is offline
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
Also, I think you should take away afternoon/evening limitation. This server has euro/asia-time players too that can raid at other times. Classic EQ server resets happened at all different times.
+love for us Euros!
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  #1368  
Old 11-14-2012, 03:08 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
trak died in sub 3 minutes on last spawn...i'm not sure people realize just how fast shit dies upon spawning. even sev died within 10 minutes of spawning today and that's including the pull. the actual fight was about 7 seconds, lol.
Yeah, VS and Trak die fast.

But that was not a usual Sev. It was some combination of being very late in window, nothing else being in window, multiple guilds tracking to give everyone a bit of extra incentive to be there/get there quickly, etc., to cause Sev to die within 10 minutes.

And a 7-second Sev kill? That means there were probably 120+ raiders engaged with him at the same time. Again, not typical.
  #1369  
Old 11-14-2012, 04:01 PM
pharmakos pharmakos is offline
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the progression servers on EQLive have a GM enforced rotation on contested raid bosses. works alright there.
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  #1370  
Old 11-14-2012, 04:27 PM
fadetree fadetree is offline
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yep...that point's been made a few times.
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