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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #181  
Old 12-18-2009, 03:45 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Bigcountry23 [You must be logged in to view images. Log in or Register.]
Um, she doesn't believe in using TP, so you may want to rethink that.

http://newsbusters.org/node/12226

And now that we have had a moment of frivolity, back to the serious business that is this topic.
Copters de la roffle.
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  #182  
Old 12-18-2009, 03:47 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Widan [You must be logged in to view images. Log in or Register.]
So before Hasbinbad and Supreme started embarassing themselves for multiple pages, what was the argument against implementing spawn rotation right this very minute?
There have been several threads and literally dozens of replies flooding these boards about why the rotation is stupid. You're really accusing me of embarrassing myself while simultaneously asking for information that literally surrounds you on all sides? Really?
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  #183  
Old 12-18-2009, 03:53 PM
Widan Widan is offline
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I obviously meant spawn variance, which is what this thread is about. But thanks for proving my point!
  #184  
Old 12-18-2009, 04:20 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Widan [You must be logged in to view images. Log in or Register.]
I obviously meant spawn variance, which is what this thread is about. But thanks for proving my point!
There have been several threads and literally dozens of replies flooding these boards about why the spawn variance idea is stupid. You're really accusing me of embarrassing myself while simultaneously asking for information that literally surrounds you on all sides? Really?
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  #185  
Old 12-18-2009, 04:33 PM
Widan Widan is offline
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I haven't seen a single good argument against it. Emphasis on good. All I've seen is crying because people wouldn't get as many mobs as they seem to think they are entitled to.
  #186  
Old 12-18-2009, 04:37 PM
Witness Witness is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
There have been several threads and literally dozens of replies flooding these boards about why the spawn variance idea is stupid. You're really accusing me of embarrassing myself while simultaneously asking for information that literally surrounds you on all sides? Really?
Just wondering, why exactly is spawn variance stupid? Let's think about it, if this was an adventure game. Would the citizens of Norrath know exactly when and where a dragon is going to be, or would you need to send out your rangers, druids, and bards periodically to try and track these foul beasts down? I really do not like the idea of set spawn times as it takes the sense of adventure and random out of it. There is a whole skill set to raiding that involves tracking a mob and forming a force ASAP as soon as the mob is tracked, that is being completely x'd out with set spawn times. In fact, once you learn a mobs strategy and kill it, recreating the kill is not difficult, the true skill comes from:
Step 1: Track dragon
Step 2: Form capable raid force and get there buffed before other guild can
Step 3: Turn on robot mode for killing dragon.

Eliminating Step 1 and 2 seems like a pretty awful idea to me.
  #187  
Old 12-18-2009, 05:56 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by Witness [You must be logged in to view images. Log in or Register.]
Just wondering, why exactly is spawn variance stupid? Let's think about it, if this was an adventure game. Would the citizens of Norrath know exactly when and where a dragon is going to be, or would you need to send out your rangers, druids, and bards periodically to try and track these foul beasts down? I really do not like the idea of set spawn times as it takes the sense of adventure and random out of it. There is a whole skill set to raiding that involves tracking a mob and forming a force ASAP as soon as the mob is tracked, that is being completely x'd out with set spawn times. In fact, once you learn a mobs strategy and kill it, recreating the kill is not difficult, the true skill comes from:
Step 1: Track dragon
Step 2: Form capable raid force and get there buffed before other guild can
Step 3: Turn on robot mode for killing dragon.

Eliminating Step 1 and 2 seems like a pretty awful idea to me.
That would all be very true if the dragon could appear anywhere in Norrath.
However, it appears in only one place, which leads to camping for the spawn. Which leads us to these boards. Which leads us to you, posting in ignorance.
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  #188  
Old 12-18-2009, 06:03 PM
Widan Widan is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
Which leads us to you, posting in ignorance.
Being a jerk in every post doesn't help your arguments much.

Camping for a spawn is part of everquest. If you cannot camp the spawn as long as another guild then you don't deserve an equal chance to kill the mob.
Last edited by Widan; 12-18-2009 at 06:06 PM..
  #189  
Old 12-18-2009, 06:09 PM
Witness Witness is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
That would all be very true if the dragon could appear anywhere in Norrath.
However, it appears in only one place, which leads to camping for the spawn. Which leads us to these boards. Which leads us to you, posting in ignorance.
With spawn variance i think even *you* would not camp a mob for a possible of 48 hours, nor would anyone else. Thus forcing people to track. Mr. Ignorant.

EDIT: Also, if Guild A raid Monday Wednesday Friday and Guild B raids Tuesday Thursday Saturday and Dragon A spawns on Monday. With set spawn tiems, Guild A always gets it, with variance, both guilds have a shot at it.
Last edited by Witness; 12-18-2009 at 06:11 PM..
  #190  
Old 12-18-2009, 06:16 PM
Goobles Goobles is offline
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I like how, even if there are posts SUPPORTING Hasbin's case, he burns them down too.

I'm convinced that Hasbin lives in a white room and his computer is bolted down, and everything is extra padded for protection in case he goes on a nerd rage and tries to break shit/hurt himrself.
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
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