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Old 09-04-2010, 03:44 PM
Ridiuz Ridiuz is offline
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Default Rallos Zek, first server to kill the Sleeper :)

As some of you may know during the good-o-days I started EQ on Rallos Zek, best PvP server and the most challenging. Where "No Drop" gear was HIGHLY valuable, and watching a guy quickly throwing his equiped gear into bags before dying to the hands of a PK was just the norm.

To everyones surprise Rallos Zek was the first server to take down the legendary Sleeper, and I was there (on my brothers character atleast lol). No he was not guilded to either of the 3 top guilds on the server (Ascdending Dawn, Wudan, Magus Imperialis Magicus) that with combind force of over 200+ players and roughly 4 hours later killed the sleeper. No he sneaked in by sending the mages a /tell when CoH's started. They didn't know he was unguilded and CoH'd him by accident. So we got front roll tickets to the best event in EQ history! He was also a delvl'd PK so he was lvl 54 and out of PvP range so they could not do anything about it. Oh and we got tons of hate messages lol. :P

We took tons and tons of screenshots, and I would like to share them with p99. It was truly an exciting experience, and hope you enjoy them.

But first here is a little backstory from the event... (http://www.mmocrunch.com/2007/12/04/...morpg-history/)

On November 15, 2003, on the Rallos Zek PvP server, the three top guilds (Ascending Dawn, Wudan, and Magus Imperialis Magicus) assembled over 180 players with the intent to wake and kill The Sleeper. This was in response to an attempt to wake The Sleeper by an Iksar monk named Stynkfyst, who partnered with the largest random-pk guild of the time. Having been a former member of uber-guild Ascending Dawn, he had the knowledge the random pk guild needed to wake The Sleeper. The top guilds did not assemble their forces until word of Stynkfyst’s intentions had spread, and it became clear that he intended to wake The Sleeper, forever preventing future guilds from farming the old loot table. Until this point, waking The Sleeper had not been seriously considered by any guilds, as it was believed that waking The Sleeper would make the offending guild’s players kill-on-sight to the other guilds of the server. After 3 hours and 15 minutes, at 26% health, Kerafyrm disappeared (despawned). The players talked with the EverQuest Game Masters, and there was a general consensus that a bug had caused the problem, although some suggested (backed by statements from one GM) that higher-ups at SOE had purposely despawned Kerafyrm, because it was not intended to be part of the story.

The following day, the players logged in to find that Kerafyrm was back in his “sleeping” state, ready to be triggered again. There was also an apology on the official EverQuest forums from SOE, explaining that they had stopped the encounter because they feared the players were engaging the boss in an unintended manner. Although annoyed (the players pointed out that the reasons SOE gave could not have occurred, and felt lied to), they attempted to battle Kerafyrm once again.

On November 17, 2003, after a nearly 3-hour battle, Kerafyrm was defeated. He had between 100 million and 400 million hit points, likely around 250 million (most EverQuest bosses have 2 million at most), was immune to all spells except wizard’s manaburn spell and Shadow Knight’s Harm Touch, possessed two death touch abilities (abilities that automatically killed players), and attacked players for 6999 damage per swing. By using the cleric’s epic weapon and other resurrection spells, the players were able to bring their dead characters back into the battle faster than Kerafyrm could kill them all.

http://i20.photobucket.com/albums/b2...r/EQ000244.jpg
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  #2  
Old 09-04-2010, 04:43 PM
Rogean Rogean is offline
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Unfortunately, there was a bug at that particular time that did make it possible. No NPC in the game was regen'ing hitpoints while in combat. =|
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Old 09-04-2010, 05:29 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Unfortunately, there was a bug at that particular time that did make it possible. No NPC in the game was regen'ing hitpoints while in combat. =|
Imagine trying to get the guilds of p99 to cooperate on killing the sleeper, when half of the people on this server don't know how to use "assist".
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  #4  
Old 11-01-2010, 02:09 PM
Mynxx Mynxx is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Imagine trying to get the guilds of p99 to cooperate on killing the sleeper, when half of the people on this server don't know how to use "assist".
LMAO aint that the truth
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  #5  
Old 05-06-2011, 08:14 AM
Ennoia Ennoia is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Unfortunately, there was a bug at that particular time that did make it possible. No NPC in the game was regen'ing hitpoints while in combat. =|
You expect PvP players to not exploit things?
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  #6  
Old 05-08-2011, 06:37 PM
MightyTyr MightyTyr is offline
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The Curse 4 life!

Seriously, anyone who missed out on the opportunity to run around, track down people in zones, and kill them, missed out on a helluva time in a helluva game. It was a feeling of awesome power rolling into a zone with a group of PK's and watching the carebears scatter just from knowing we entered. From selling the items I stole PKing between my 65 ranger Tyraff and 54 druid Dastyr, coupled with a little buy/sell prowess in the bazaar, I made enough money to buy myself a Scepter of Destruction and elemental plane bow.

My ranger was full no drop mostly because I'd die almost instantly to one unseen manaburn or HT...or due to the fact that we would have to zerg down anyone from Ascending Dawn due to their huge gear advantage. Didn't see much AD or MiM but Wudan members seemed to enjoy the opportunity to fight us and presented themselves pretty openly it seemed.

My druid ran around in full droppable gear (mostly all resist gear). No other game experience has come close to the high of running around PvPing with risk of losing that much money on death.
  #7  
Old 06-15-2011, 08:46 AM
Athosblack Athosblack is offline
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Quote:
Originally Posted by MightyTyr [You must be logged in to view images. Log in or Register.]
Didn't see much AD or MiM but Wudan members seemed to enjoy the opportunity to fight us and presented themselves pretty openly it seemed.
Hells ya, PVPing at that level was always good fun.
-Athosblack, Wudan, 65 Cleric.
  #8  
Old 01-06-2012, 07:41 AM
xblade724 xblade724 is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Unfortunately, there was a bug at that particular time that did make it possible. No NPC in the game was regen'ing hitpoints while in combat. =|
One or two days later, they were granted a second chance ("Oh, if you want to, you can try again" thinking they wouldnt). They had an additional +20ish people and killed it in less time and did it successfully. Technically, they killed him twice. They were freaking out not knowing what to do and blamed the "exploit" on a scapegoat gnome imo
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  #9  
Old 01-06-2012, 08:21 AM
quido quido is offline
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Reading through this thread now, it amuses me seeing all the banned people who posted in it.
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  #10  
Old 03-24-2012, 01:27 AM
Nolanite Nolanite is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Unfortunately, there was a bug at that particular time that did make it possible. No NPC in the game was regen'ing hitpoints while in combat. =|
So the mob was supposed to be impossible to kill? GHHHEEYYYY
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