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			#1  
			
			
			
			
			
		 
		
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			 -You may not engage a raid target with more than 40 players. 
		
		
		
		
		
		
		-Once your guild has killed raid npc 'X', your next engagement on that target must be attempted with 50% less players. -If the raid npc remains up until 6 hours have passed, it becomes open to everyone again. -If any of this is violated, [something really bad] happens. Thoughts behind this: -Zerg membership does not help; it hurts - the opposite of what we have now. -Once a guild's engagement count ran low, there might be skill involved with fights. -Eventually even the smallest guild or pick-up raid would get a shot at targets. If left solely to me, this is the type of system that would be implemented. Good luck on agreements! <3  | ||
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						Last edited by nilbog; 01-02-2014 at 03:33 PM..
					
					
				
			 
		
		
		
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			#2  
			
			
			
			
			
		 
		
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			 signed. 
		
		
		
		
		
		
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			#3  
			
			
			
			
			
		 
		
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				__________________ 
		
		
		
		
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			#4  
			
			
			
			
			
		 
		
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			 i really really like this actually. 
		
		
		
		
		
			
		
		
		
		
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			#5  
			
			
			
			
			
		 
		
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			 My name is Lune, my opinion matters, and I support Nilbogcare 
		
		
		
		
		
		
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			 Quote: 
	
 
				__________________ 
		
		
		
		
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