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Old 12-03-2014, 03:17 PM
shamanredux shamanredux is offline
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Default Changes to NPC resists?

Is anyone else noticing a huge change to how often mobs resist spells? I'm getting a ton of slow resists and almost never doing full damage (with nukes) to mobs that I used to have very little to no problem with.

Was this intended along with the changes to the PC resist caps? Or am I just imagining things? [You must be logged in to view images. Log in or Register.]
  #2  
Old 12-03-2014, 03:20 PM
maestrom maestrom is offline
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The changed drop rates on all of the gear you want AND they changed exp to more classic (slower) rates.

Standard for every patch.
  #3  
Old 12-03-2014, 03:29 PM
skipdog skipdog is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
The changed drop rates on all of the gear you want AND they changed exp to more classic (slower) rates.

Standard for every patch.
wtf are you talking about?
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Old 12-03-2014, 03:34 PM
Pint Pint is offline
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def noticed mobs resisting significantly more, my 60 chanter felt like he was lvl50 in pohate this morning just trying to mez trash.
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  #5  
Old 12-03-2014, 03:35 PM
Poosammich Poosammich is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
wtf are you talking about?
/sarcasm ON?
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  #6  
Old 12-03-2014, 04:40 PM
shamanredux shamanredux is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
The changed drop rates on all of the gear you want AND they changed exp to more classic (slower) rates.

Standard for every patch.
I understand what you're getting at, but I'm honestly not the type to whine and complain about silly and/or imaginary stuff. [You must be logged in to view images. Log in or Register.]

It really seems like there's something wrong with it.
  #7  
Old 12-03-2014, 03:22 PM
Erati Erati is offline
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well consider the 255 resist cap we now have in place

your character approaches an NPC that has 100 resistance to magic.

In the old resist cap world, 100 resistance to magic is not really that much as resists could go upwards to 400+

However now that same NPC that has 100 resistance to magic suddenly has a much stronger base resist in the 255 cap world.

100/255 >>>>>> resist ability than 100/500

thats my uninformed un-developer un-coder logic at play

no idea if im off base or not
  #8  
Old 12-03-2014, 04:12 PM
indiscriminate_hater indiscriminate_hater is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
well consider the 255 resist cap we now have in place

your character approaches an NPC that has 100 resistance to magic.

In the old resist cap world, 100 resistance to magic is not really that much as resists could go upwards to 400+

However now that same NPC that has 100 resistance to magic suddenly has a much stronger base resist in the 255 cap world.

100/255 >>>>>> resist ability than 100/500

thats my uninformed un-developer un-coder logic at play

no idea if im off base or not
cap wouldn't change % chance to resist unless they changed the model as well
  #9  
Old 12-03-2014, 04:33 PM
kaev kaev is offline
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Quote:
Originally Posted by indiscriminate_hater [You must be logged in to view images. Log in or Register.]
cap wouldn't change % chance to resist unless they changed the model as well
I'm pretty confident (based on all the threads/discussion on the topic) that that was exactly the point of changing the cap, just as Erati described it. But that change was for player resists, not NPCs.

I've no clue if Haynar revamped NPC resists also. Are you sure this isn't just the same as the old classic "OMG they nerfed jboots!!!! QQ" that seemed to pop up every time some joker got run down by a SoW'd mob after a patch back in the good old days on live?
  #10  
Old 12-03-2014, 03:39 PM
Erati Erati is offline
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it could b that mobs need to have their resists toned down to match the resist systems new boundaries?

or did we get spoiled that mobs were getting abused by broken resists from both sides
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