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#1
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![]() My buddy rolled an Ogre SK and we plan on duoing or grouping most of the way. Any suggestions?
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#2
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![]() Ogre or Troll Shaman are pretty much your best choice for the short and long term.
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#4
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![]() Shaman, 100%.
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#6
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![]() Wouldn't shaman leave us lacking in the dps department? What about bard or necro? Either of those viable or would shaman win out by a landslide?
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#7
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![]() Shamans are versatile depending on the situation....can add a nuke or a dot, and still be medding for heals.
Necros can patch heal but you need someone that wants to do that for the whole session as soon as it comes off cooldown. Bard you'd be sitting around with heal song on a lot, they don't add much dps but they are quick pullers. | ||
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#8
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![]() Ideally you want a shaman and necro, those two together are a power house. Shaman slows mobs, canni's for mana, gives necro regen, malos charm pet for necro....Necro charms for DPS, heals via shadow pact (with slow this is 100% viable), and adds some additional damage via bond of death and maybe an envenom bolt or two. Shaman can heal necro on bad charm resist/break situations.
but for a duo shaman would be better, the downtime would be about the same, but you would get more out of a shaman tbh due to slows. but to answer your question...yes...you will be severely lacking DPS with SK/shaman but you will be lacking survivability with SK/Necro | ||
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#9
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![]() Sounds like shaman is the winner then. We can probably make up for our lacking dps by grouping when we are finding it slow. Both classes seem to be pretty desirable in groups. Thanks all!
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#10
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![]() Stick to the "old world" (not Kunark/Velious) and you'll find most mobs have less HP typically compared with the expansions - should help keep the XP flowing a bit better.
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