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#1
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![]() I never played EQ back when Kunark first came out so some of the things people get so excited about I don't really understand why.
One main thing I keep seeing everyone shooting their loads about is the fungi tunic from Kunark, saying how awesome it is and that it is a "gamebreaker" for some classes. Just wanted someone to tell me why this item is so awesome actually? | ||
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#2
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#3
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![]() With 15hp/tick Fungi Tunic + 15 hp/tick Regrowth of the Grove + innate health regen you are regenerating more than 300hps a minute. Even more for trolls and iksar.
This in turn allowed melees to solo much easier, provided groups/raids with less downtime, fewer heals needed to top off non-tanks that took damage, pop it on after a rez and go about your business, and during extended raid encounters/ae damage. I kept one on my druid while soloing/quad-kiting, if I got hit from a resisted snare or whatever just pop it on mid-kite and get free hps. | ||
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#4
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![]() Quote:
One more question related to that stuff is how did they nerf it (and also some fungi staff? or visa versa?) and did that significantly reduce the effectiveness of the item? | |||
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#5
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#6
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#7
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![]() There are 2 versons of the fungi staff.
the prenerf staff was a right click buff you could click from your inventory. It's a regen buff, with a self snare component, but it was instant, so you just popped it after pulling...And it of course stacked with the fungi tunic. The new version requires you to wear the staff, which isnt very great if you're a melee | ||
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#8
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![]() Must have for monks, shaman (sks).
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#9
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![]() Fungi is the difference between solo'ing and sitting around with yer lfg tag up for all melee classes.
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#10
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![]() Quote:
Why rolling a melee if you want to solo?
__________________
Leave no stone unturned...
Live: Icaro - Dwarf Cleric on Innoruuk server (retired) P1999: Platone - Erudite Enchanter | |||
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