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Old 05-01-2019, 09:44 AM
Rimitto Rimitto is offline
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Default Binding at pots question

so I was thinking about the whole "you cannot bind at pots" argument.
I understand that it can be abused, but here's my counter-argument.

Is anything stopping players from just killing themselves there and having a "stored corpse" for clerics to revive as a form of "bind" ?[You must be logged in to view images. Log in or Register.]

With all the druid rings, magicians, and other teleporting shenanigans out there, it seems kinda silly that the few classes that could use this the most (those without teleports but with bind) are restricted from this the most.

tl;dr - give enchanters the right to bind self at pots so that we can all be happy.
(i'll probably still keep trying to think up ways to screw with pots otherwise, until it becomes easier to use, like druid ports.)

anyways, my real question is this:
Is it really that bad for people to bind at pots now? With all the massive amounts of players doing teleports left and right with alts left and right, is this so much of an issue still or just a biased derogatory viewpoint against solo players?
  #2  
Old 05-01-2019, 09:56 AM
mr_jon3s mr_jon3s is offline
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This is supposed to be an MMORPG not solo. Thats honestly what made this game so great back in the day was the people.
  #3  
Old 05-01-2019, 10:02 AM
Rimitto Rimitto is offline
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Quote:
Originally Posted by mr_jon3s [You must be logged in to view images. Log in or Register.]
This is supposed to be an MMORPG not solo. Thats honestly what made this game so great back in the day was the people.
then why even have the pots in the game in the first place? why should they exist? [You must be logged in to view images. Log in or Register.]
Clearly they were a dev room product and should be immediately removed. [You must be logged in to view images. Log in or Register.]
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Old 05-01-2019, 11:34 AM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
then why even have the pots in the game in the first place? why should they exist? [You must be logged in to view images. Log in or Register.]
Its a way out of one of the most remote and massive zones in the game, which is full of water, and doesn't have any portal locations just boats. It wasn't intended to be an easy way to avoid the reliance on other players for teleportation.
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Old 05-12-2019, 11:48 AM
Coridan Coridan is offline
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Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
then why even have the pots in the game in the first place? why should they exist? [You must be logged in to view images. Log in or Register.]
Clearly they were a dev room product and should be immediately removed. [You must be logged in to view images. Log in or Register.]
It's not a dev room product, it's an Easter egg to the development of Kunark. On the Kunark forums before launch there was a "Mysteries of Norrath" thread about conspiracy theories for Norrath. One of them was about the locked fire pot in Neriak. There was talk that there were firepots for every city. Another was about the giant sea monster in Rathetear (Mwgalodon), Faydedar and the firepots rooms are callbacks to that thread.
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Old 05-01-2019, 10:09 AM
moseman moseman is offline
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You would only be able to rez a corpse for two hours of in game time seems that would be a waste of time then to just ask for a port...
  #7  
Old 05-01-2019, 10:43 AM
d3r14k d3r14k is offline
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You can rez a corpse for up to a week, it just won't be an XP rez. You can always duel another player to create a "no XP loss" body.

Having said that, dying at pots just so you can be rezzed there to get somewhere quicker is extremely counter intuitive. The time it would take to bind at WC rings and get a port to wherever you need is undoubtedly faster.
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  #8  
Old 05-01-2019, 11:02 AM
Rimitto Rimitto is offline
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Quote:
Originally Posted by d3r14k [You must be logged in to view images. Log in or Register.]
You can rez a corpse for up to a week, it just won't be an XP rez. You can always duel another player to create a "no XP loss" body.

Having said that, dying at pots just so you can be rezzed there to get somewhere quicker is extremely counter intuitive. The time it would take to bind at WC rings and get a port to wherever you need is undoubtedly faster.
I think you've proven my point as to why pots should be released for enchanters... [You must be logged in to view images. Log in or Register.]


not to mention it's canon in the lore that a certain erudian used a certain highway to travel across the land via pots.
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Old 05-01-2019, 11:05 AM
kjs86z kjs86z is offline
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Remember, OP is the same guy trying to convince the caster forum that charming on an enchanter is a sub-optimal waste of time.
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Old 05-01-2019, 11:47 AM
aaezil aaezil is offline
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Quote:
Originally Posted by kjs86z [You must be logged in to view images. Log in or Register.]
Remember, OP is the same guy trying to convince the caster forum that charming on an enchanter is a sub-optimal waste of time.
Aww. Hopefully he grew up big and strong now!
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