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![]() Hey all, I mentioned in my original thread about making a Lite EQ Client that I would put together a guide... so here it is! I've created a few ways for you to create your EQ Lite client depending on what you are comfortable with. Here are a few pieces of info about the client, and options available:
PRE-REQUISITE - This is only a script and does NOT include the full game client. You need to have the full TITANIUM Client installed, and running on Project 1999. "EQLite" CLIENT DETAILS - This will create a 1.35GB client down from the 3.6GB Titanium Install - All Graphics, Sounds, Maps & Effects are in-tact - ONLY Classic, Kunark & Velious Zones were kept - all other zones were removed. - Keeps Plane of Time zone for the CTF event put on by server GM's (added 5-30-10) - Keeps Plane of Growth to allow the old school models to work properly. TROUBLESHOOTING Q: I have my Titanium copy installed on my D drive, so I changed your batch file accordingly, but once I run the file its finished within a few seconds. The new EQLite folder is in my C root directory, but it's empty! Any idea what I'm doing wrong? A: Move the batch file to the same directory as your installation and run it from there. Has helped most people having this problem. CHANGE LOG 03/09/2014: Edited script to include all Plane of Growth files. I had only included the Plane of Growth character model file, and not the zone files. This has been fixed! Unfortunately, this will not add the files to your directory if you are currently missing them. You will need to find the full install of Titanium and copy all "growthplane_*.*" files to your EQLite directory. Sorry [You must be logged in to view images. Log in or Register.]
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![]() Tetsusaru - 20 Monk | Glaak - 10 Shaman EQLite - 1.35GB & Runs P99 on a USB Drive Original & Custom P99 Icons | ||
Last edited by FatMagic; 03-19-2014 at 10:47 AM..
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#2
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![]() AUTOSCRIPT/BATCH METHOD:
- This is the fastest way to create your EQLite client, and it will work for your current Titanium installation. - Download the following BATCH file "EQLite.bat" (it's within the zip file): Automatic EQLite Batch File NOTE: If you're worried about viruses from my file or something (it's just a text file with DOS commands), run it through VirusTotal (scans file through 30+ different virus scanners) -- http://www.virustotal.com/ - Extract the BAT file from the ZIP file above -- then right click on the .BAT file, and click "EDIT" - this should open the script in Notepad (if it doesn't, manually open it from NotePad) - Make sure the 3rd line down is pointing to YOUR local installation of EverQuest -- This is the standard installation path for Titanium, but if you've installed elsewhere you MUST change the path or this script will fail. Code:
cd\ mkdir c:\EQLite cd c:\program files\sony\everquest\ - Double click on the "EQLite.BAT" file and run the script! (give it about 5 minutes) - Your new EQLite client is now located on the root of your C Drive at C:\EQLite -- or you may now change the location of where you want it installed. See directions inside the BAT file. - Edit your EQGame Shortcut (per the Setup Guide on this site) and you're done! Just copy that directory to your USB Jumpdrive and you're good to go! Just make sure you have 1.35GB available for the client!
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![]() Tetsusaru - 20 Monk | Glaak - 10 Shaman EQLite - 1.35GB & Runs P99 on a USB Drive Original & Custom P99 Icons | ||
Last edited by FatMagic; 03-19-2014 at 10:43 AM..
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#3
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![]() MANUAL METHOD:
- This is a bloody slow way to do it, but it works - Create a new blank directory wherever you want the EQLite Client to exist (most likely your USB drive) - Open both directories side by side - Copy ONLY the directories & files listed below into your new EQLite Client - Edit your EQGame Shortcut (per the Setup Guide on this site) and you're done! Code:
EnvEmitterEffects Logs RenderEffects Resources Sounds SpellEffects uifiles userdata ActorEmittersNew.edd ael_chr.s3d airplane.s3d airplane_chr.s3d airplane_chr.txt airplane_obj.s3d airplane_sndbnk.eff airplane_sounds.eff akanon.s3d akanon.xmi akanon_chr.s3d akanon_chr.txt akanon_obj.s3d akanon_sndbnk.eff akanon_sounds.eff AnimationSounds.txt arena.s3d arena_chr.s3d arena_chr.txt arena_obj.s3d AutoChannels.txt befallen.s3d befallen.xmi befallen_chr.s3d befallen_chr.txt befallen_obj.s3d befallen_sndbnk.eff befallen_sounds.eff beholder.s3d beholder_chr.s3d beholder_chr.txt beholder_obj.s3d beholder_sndbnk.eff beholder_sounds.eff bgb_chr.s3d blackburrow.s3d blackburrow.xmi blackburrow_2_obj.s3d blackburrow_chr.s3d blackburrow_chr.txt blackburrow_obj.s3d blackburrow_sndbnk.eff blackburrow_sounds.eff bmpwad.s3d bmpwad2.s3d bmpwad3.s3d bmpwad5.s3d bmpwad6.s3d bmpwad7.s3d bmpwad8.s3d bon_chr.s3d box_chr.s3d brl_chr.s3d brv_chr.s3d burningwood.s3d burningwood_chr.s3d burningwood_obj.s3d burningwood_sndbnk.eff burningwood_sounds.eff butcher.s3d butcher.xmi butcher2_chr.s3d butcher_2_obj.s3d butcher_chr.s3d butcher_chr.txt butcher_obj.s3d butcher_sndbnk.eff butcher_sounds.eff bvk_chr.s3d bwd_chr.s3d cabeast.s3d cabeast_chr.s3d cabeast_obj.s3d cabeast_sndbnk.eff cabeast_sounds.eff cabwest.s3d cabwest_chr.s3d cabwest_obj.s3d cabwest_sndbnk.eff cabwest_sounds.eff cauldron.s3d cauldron.xmi cauldron_chr.s3d cauldron_chr.txt cauldron_obj.s3d cauldron_sndbnk.eff cauldron_sounds.eff cazicthule.s3d cazicthule_chr.s3d cazicthule_chr.txt cazicthule_chr2.s3d cazicthule_obj.s3d cazicthule_sndbnk.eff cazicthule_sounds.eff charasis.s3d charasis_chr.s3d charasis_chr.txt charasis_obj.s3d charasis_sndbnk.eff charasis_sounds.eff chardok.s3d chardokb.s3d chardokb_chr.s3d chardokb_chr.TXT chardokb_obj.s3d chardok_2_obj.s3d chardok_chr.s3d chardok_obj.s3d chardok_sndbnk.eff chardok_sounds.eff chathelp.txt citymist.s3d citymist_chr.s3d citymist_chr.txt citymist_obj.s3d citymist_sndbnk.eff citymist_sounds.eff clb_chr.s3d clz.eqg clz_EnvironmentEmitters.txt cobaltscar.s3d cobaltscar.xmi cobaltscar_2_obj.s3d cobaltscar_chr.s3d cobaltscar_chr.txt cobaltscar_obj.s3d cobaltscar_sndbnk.eff cobaltscar_sounds.eff commons.s3d commons_chr.s3d commons_chr.txt commons_obj.s3d commons_sndbnk.eff commons_sounds.eff copyright.txt cpt_chr.s3d crb_chr.s3d credits_classic.txt credits_kunark.txt credits_velious.txt crushbone.s3d crushbone_chr.s3d crushbone_chr.txt crushbone_obj.s3d crushbone_sndbnk.eff crushbone_sounds.eff crystal.s3d crystal.xmi crystal_chr.s3d crystal_chr.txt crystal_obj.s3d crystal_sndbnk.eff crystal_sounds.eff cst_chr.s3d dalnir.s3d dalnir_chr.s3d dalnir_obj.s3d dalnir_sndbnk.eff dalnir_sounds.eff damage1.xmi damage2.xmi dbstr_us.txt defaults.eal defaults.ini depths.txt dji_chr.s3d dpf_chr.s3d dpm_chr.s3d dpvs.dll dr2_chr.s3d dragons.txt dra_chr.s3d dreadlands.s3d dreadlands_chr.s3d dreadlands_chr.txt dreadlands_obj.s3d dreadlands_sndbnk.eff dreadlands_sounds.eff drivers.txt droga.s3d droga_chr.s3d droga_chr.txt droga_obj.s3d droga_sndbnk.eff droga_sounds.eff drv_chr.s3d DSETUP.dll eastkarana.s3d eastkarana.xmi eastkarana_chr.s3d eastkarana_chr.txt eastkarana_obj.s3d eastkarana_sndbnk.eff eastkarana_sounds.eff eastwastes.s3d eastwastes_2_obj.s3d eastwastes_chr.s3d eastwastes_chr.txt eastwastes_chr2.s3d eastwastes_obj.s3d eastwastes_sndbnk.eff eastwastes_sounds.eff eaxman.dll ecommons.s3d ecommons_chr.s3d ecommons_chr.txt ecommons_obj.s3d ecommons_sndbnk.eff ecommons_sounds.eff eel_chr.s3d eerie.xmi eey_chr.s3d efc_chr.s3d efe_chr.s3d efw_chr.s3d emeraldjungle.s3d emeraldjungle_chr.s3d emeraldjungle_obj.s3d emeraldjungle_sndbnk.eff emeraldjungle_sounds.eff emp_chr.s3d EnvironmentEmittersNew.edd epf_chr.s3d epm_chr.s3d eqclient.ini eqdevice.txt eqfeart.pak eqfeart1.pak eqfeart10.pak eqfeart11.pak eqfeart12.pak eqfeart13.pak eqfeart14.pak eqfeart15.pak eqfeart16.pak eqfeart17.pak eqfeart2.pak eqfeart3.pak eqfeart4.pak eqfeart5.pak eqfeart6.pak eqfeart7.pak eqfeart8.pak eqfeart9.pak eqfeartintros.pak eqfecfg.cfg eqgame.exe EQGfx_Dx8.dll EQGraphicsDX9.dll eqhost.txt eqlsClient.ini eqlsnews.txt eqlsPlayerData.ini eqlsstr_us.txt eqlsUIConfig.ini eqmain.dll eqmanual_supplement.doc eqmanual_supplement.txt eqnews.txt eqOptions1.opt eqstr_en.txt eqstr_us.txt eqtext.txt erudnext.s3d erudnext.xmi erudnext_chr.s3d erudnext_obj.s3d erudnext_sndbnk.eff erudnext_sounds.eff erudnint.s3d erudnint.xmi erudnint_chr.s3d erudnint_obj.s3d erudnint_sndbnk.eff erudnint_sounds.eff erudsxing.s3d erudsxing.xmi erudsxing_chr.s3d erudsxing_chr.txt erudsxing_obj.s3d erudsxing_sndbnk.eff erudsxing_sounds.eff everfrost.s3d everfrost_2_obj.s3d everfrost_chr.s3d everfrost_chr.txt everfrost_obj.s3d everfrost_sndbnk.eff everfrost_sounds.eff EverQuest.ico everquest_manual.txt fbf_chr.s3d fbm_chr.s3d fdr_chr.s3d fearplane.s3d fearplane_chr.s3d fearplane_chr.txt fearplane_obj.s3d fearplane_sndbnk.eff fearplane_sounds.eff feerrott.s3d feerrott_chr.s3d feerrott_chr.txt feerrott_obj.s3d feerrott_sndbnk.eff feerrott_sounds.eff felwithea.s3d felwithea.xmi felwithea_chr.s3d felwithea_chr.txt felwithea_obj.s3d felwithea_sndbnk.eff felwithea_sounds.eff felwitheb.s3d felwitheb_chr.s3d felwitheb_obj.s3d felwitheb_sndbnk.eff felwitheb_sounds.eff fel_chr.s3d fgh_chr.s3d fhalls_chr.txt fhalls_EnvironmentEmitters.txt fieldofbone.s3d fieldofbone_chr.s3d fieldofbone_chr.txt fieldofbone_obj.s3d fieldofbone_sndbnk.eff fieldofbone_sounds.eff firiona.s3d firiona_chr.s3d firiona_chr.txt firiona_lit.s3d firiona_obj.s3d firiona_sndbnk.eff firiona_sounds.eff fmo_chr.s3d fmp_chr.s3d fmt_chr.s3d freporte.s3d freporte.xmi freporte_chr.s3d freporte_chr.txt freporte_obj.s3d freporte_sndbnk.eff freporte_sounds.eff freportn.s3d freportn.xmi freportn_chr.s3d freportn_obj.s3d freportn_sndbnk.eff freportn_sounds.eff freportw.s3d freportw.xmi freportw_assets.txt freportw_chr.s3d freportw_chr.txt freportw_obj.s3d freportw_sndbnk.eff freportw_sounds.eff frontiermtns.s3d frontiermtns_chr.s3d frontiermtns_chr.txt frontiermtns_obj.s3d frontiermtns_sndbnk.eff frontiermtns_sounds.eff frozenshadow.s3d frozenshadow.xmi frozenshadow_chr.s3d frozenshadow_chr.txt frozenshadow_obj.s3d frozenshadow_sndbnk.eff frozenshadow_sounds.eff fsk_chr.s3d fud_chr.s3d gbl_chr.s3d gdr_chr.s3d gequip.s3d gequip2.s3d gequip3.s3d gequip4.s3d gequip5.s3d gequip6.s3d gequip8.s3d gfaydark.s3d gfaydark.xmi gfaydark_chr.s3d gfaydark_chr.txt gfaydark_obj.s3d gfaydark_sndbnk.eff gfaydark_sounds.eff ggl_chr.s3d gl.xmi glm_chr.s3d global17_amr.s3d global18_amr.s3d global19_amr.s3d global20_amr.s3d global21_amr.s3d global22_amr.s3d global23_amr.s3d global2_chr.s3d global3_chr.s3d global4_chr.s3d global5_chr.s3d global6_chr.s3d global7_chr.s3d globalbaf_chr.s3d globalbaf_chr2.s3d globalbam_chr.s3d globalbam_chr2.s3d globaldaf_chr.s3d globaldam_chr.s3d globaldwf_chr.s3d globaldwf_chr2.s3d globaldwm_chr.s3d globalelf_chr.s3d globalelf_chr2.s3d globalelm_chr.s3d globalelm_chr2.s3d globalerf_chr.s3d globalerm_chr.s3d globalfroglok_chr.s3d globalgnf_chr.s3d globalgnm_chr.s3d globalgnm_chr2.s3d globalhaf_chr.s3d globalham_chr.s3d globalhif_chr.s3d globalhim_chr.s3d globalhof_chr.s3d globalhof_chr2.s3d globalhom_chr.s3d globalhom_chr2.s3d globalhuf_chr.s3d globalhuf_chr2.s3d globalhum_chr.s3d globalhum_chr2.s3d globalikf_chr.s3d globalikf_chr2.s3d globalikm_chr.s3d globalikm_chr2.s3d globalkef_chr.s3d globalkef_chr2.s3d globalkem_chr.s3d globalkem_chr2.s3d globalogf_chr.s3d globalogf_chr2.s3d globalogm_chr.s3d globalogm_chr2.s3d globalpcfroglok_chr.s3d globalske_chr2.s3d globaltrf_chr.s3d globaltrf_chr2.s3d globaltrm_chr.s3d globaltrm_chr2.s3d global_chr.s3d global_obj.s3d goo_chr.s3d gpf_chr.s3d gpm_chr.s3d grass.s3d greatdivide.s3d greatdivide_chr.s3d greatdivide_obj.s3d greatdivide_obj2.s3d greatdivide_sndbnk.eff greatdivide_sounds.eff gri_chr.s3d grobb.s3d grobb.xmi grobb_2_obj.s3d grobb_chr.s3d grobb_chr.txt grobb_obj.s3d grobb_sndbnk.eff grobb_sounds.eff growthplane.s3d growthplane_chr.s3d growthplane_obj.s3d growthplane_sndbnk.eff growthplane_sounds.eff growthplane2_chr.s3d gtd_chr.s3d guild.txt guk.mp3 gukbottom.s3d gukbottom_chr.s3d gukbottom_chr.txt gukbottom_obj.s3d gukbottom_sndbnk.eff gukbottom_sounds.eff guktop.s3d guktop_2_obj.s3d guktop_chr.s3d guktop_chr.txt guktop_obj.s3d guktop_sndbnk.eff guktop_sounds.eff gvk_chr.s3d halas.s3d halas.xmi halas_chr.s3d halas_chr.txt halas_obj.s3d halas_sndbnk.eff halas_sounds.eff hateplane.s3d hateplaneb.emt hateplaneb.s3d hateplaneb_chr.s3d hateplaneb_chr.txt hateplaneb_obj.s3d hateplane_chr.s3d hateplane_chr.txt hateplane_obj.s3d hateplane_sndbnk.eff hateplane_sounds.eff highkeep.s3d highkeep_chr.s3d highkeep_chr.txt highkeep_obj.s3d highkeep_sndbnk.eff highkeep_sounds.eff highpass.s3d highpass_chr.s3d highpass_obj.s3d highpass_sndbnk.eff highpass_sounds.eff hole.s3d hole_2_obj.s3d hole_chr.s3d hole_chr.txt hole_obj.s3d hpf_chr.s3d hpm_chr.s3d ibr_chr.s3d iceclad.s3d iceclad_2_obj.s3d iceclad_chr.s3d iceclad_chr.txt iceclad_chr2.s3d iceclad_obj.s3d iceclad_sndbnk.eff iceclad_sounds.eff icy_chr.s3d iec_chr.s3d ifc_chr.s3d ihu_chr.s3d ila_chr.s3d ilb_chr.s3d innothule.s3d innothule.xmi innothule_2_obj.s3d innothule_chr.s3d innothule_chr.txt innothule_chr2.s3d innothule_obj.s3d innothule_sndbnk.eff innothule_sounds.eff isb_chr.s3d ise_chr.s3d iwf_chr.s3d iwh_chr.s3d iwm_chr.s3d izf_chr.s3d izm_chr.s3d jaggedpine.s3d jaggedpine_chr.s3d jaggedpine_chr.txt jaggedpine_obj.s3d jaggedpine_sndbnk.eff jaggedpine_sounds.eff jkr_chr.s3d kael.s3d kael.xmi kael_2_obj.s3d kael_chr.s3d kael_obj.s3d kael_sndbnk.eff kael_sounds.eff kaesora.s3d kaesora_chr.s3d kaesora_chr.txt kaesora_obj.s3d kaesora_sndbnk.eff kaesora_sounds.eff kaladima.s3d kaladima.xmi kaladima_chr.s3d kaladima_chr.txt kaladima_obj.s3d kaladima_sndbnk.eff kaladima_sounds.eff kaladimb.s3d kaladimb_chr.s3d kaladimb_chr.txt kaladimb_obj.s3d kaladimb_sndbnk.eff kaladimb_sounds.eff karnor.s3d karnor_chr.s3d karnor_obj.s3d karnor_sndbnk.eff karnor_sounds.eff kedge.s3d kedge_chr.s3d kedge_chr.txt kedge_obj.s3d kerraridge.s3d kerraridge_chr.s3d kerraridge_chr.txt kerraridge_obj.s3d kerraridge_sndbnk.eff kerraridge_sounds.eff keyboard.txt kithicor.s3d kithicor_chr.s3d kithicor_chr.txt kithicor_obj.s3d kithicor_sndbnk.eff kithicor_sounds.eff kob_chr.s3d krk_chr.s3d kurn.s3d kurn_chr.s3d kurn_obj.s3d kurn_sndbnk.eff kurn_sounds.eff lakeofillomen.s3d lakeofillomen_chr.s3d lakeofillomen_chr.txt lakeofillomen_lit.s3d lakeofillomen_obj.s3d lakeofillomen_sndbnk.eff lakeofillomen_sounds.eff lakerathe.s3d lakerathe_chr.s3d lakerathe_chr.txt lakerathe_obj.s3d lakerathe_sndbnk.eff lakerathe_sounds.eff lavastorm.emt lavastorm.mp3 lavastorm.s3d lavastorm.xmi lavastorm_chr.s3d lavastorm_chr.txt lavastorm_EnvironmentEmitters.txt lavastorm_obj.s3d lavastorm_sndbnk.eff lavastorm_sounds.eff lfaydark.s3d lfaydark_2_obj.s3d lfaydark_chr.s3d lfaydark_chr.txt lfaydark_obj.s3d lfaydark_sndbnk.eff lfaydark_sounds.eff lga_chr.s3d lgequip.s3d lgequip2.s3d lgequip_amr.s3d lgequip_amr2.s3d lgr_chr.s3d license.txt lmf_chr.s3d lmm_chr.s3d load.s3d load2.s3d load2_obj.s3d load2_switches.dat load_obj.s3d LoginSettings.ini lug_chr.s3d luj_chr.s3d mal_chr.s3d mep_chr.s3d mim_chr.s3d mischiefplane.s3d mischiefplane_chr.s3d mischiefplane_chr.txt mischiefplane_obj.s3d mischiefplane_sndbnk.eff mischiefplane_sounds.eff mistmoore.s3d mistmoore.xmi mistmoore_chr.s3d mistmoore_chr.txt mistmoore_obj.s3d mistmoore_sndbnk.eff mistmoore_sounds.eff misty.s3d misty_chr.s3d misty_chr.txt misty_obj.s3d misty_sndbnk.eff misty_sounds.eff mmf_chr.s3d mmm_chr.s3d mmv_chr.s3d mmy_chr.s3d moi_chr.s3d mountainpass.mp3 mp3index.txt mss32.dll mssa3d.m3d mssds3d.m3d mssdsp.flt mssdx7.m3d msseax.m3d mssmp3.asi mssrsx.m3d msssoft.m3d mssvoice.asi mtc_chr.s3d muh_chr.s3d najena.s3d najena.xmi najena_chr.s3d najena_chr.txt najena_obj.s3d najena_sndbnk.eff najena_sounds.eff necropolis.s3d necropolis2_chr.s3d necropolis_2_obj.s3d necropolis_chr.s3d necropolis_chr.txt necropolis_obj.s3d necropolis_sndbnk.eff necropolis_sounds.eff nektulos.emt nektulos.mp3 nektulos.s3d nektulos.xmi nektulos_assets.txt nektulos_chr.s3d nektulos_chr.txt nektulos_obj.s3d nektulos_sndbnk.eff nektulos_sounds.eff neriaka.s3d neriaka.xmi neriaka_chr.s3d neriaka_chr.txt neriaka_chr2.s3d neriaka_obj.s3d neriaka_sndbnk.eff neriaka_sounds.eff neriakb.s3d neriakb.xmi neriakb_chr.s3d neriakb_chr.txt neriakb_obj.s3d neriakb_sndbnk.eff neriakb_sounds.eff neriakc.s3d neriakc.xmi neriakc_chr.s3d neriakc_chr.txt neriakc_obj.s3d neriakc_sndbnk.eff neriakc_sounds.eff newlicense.txt nin_chr.s3d nmh_chr.s3d northkarana.s3d northkarana.xmi northkarana_chr.s3d northkarana_chr.txt northkarana_obj.s3d northkarana_sndbnk.eff northkarana_sounds.eff notes.txt nro.s3d nro.xmi nro2_chr.s3d nro_2_obj.s3d nro_chr.s3d nro_chr.txt nro_obj.s3d nro_obj2.s3d nro_sndbnk.eff nro_sounds.eff nurga.s3d nurga_chr.s3d nurga_chr.txt nurga_obj.s3d nurga_sndbnk.eff nurga_sounds.eff nyd_chr.s3d nym_chr.s3d oasis.s3d oasis2_chr.s3d oasis_2_obj.s3d oasis_chr.s3d oasis_chr.txt oasis_obj.s3d oasis_sndbnk.eff oasis_sounds.eff obequip_lexit.s3d oggok.s3d oggok_chr.s3d oggok_obj.s3d oggok_sndbnk.eff oggok_sounds.eff oot.s3d oot_chr.s3d oot_chr.txt oot_chr2.s3d oot_obj.s3d oot_sndbnk.eff oot_sounds.eff opener.xmi opener2.xmi opener3.xmi opener4.xmi opf_chr.s3d opm_chr.s3d opteqnews.txt OptionsEditor.exe output.txt overthere.s3d overthere_chr.s3d overthere_chr.txt overthere_obj.s3d overthere_sndbnk.eff overthere_sounds.eff paf_chr.s3d paineel.s3d paineel_chr.s3d paineel_chr.txt paineel_obj.s3d paineel_sndbnk.eff paineel_sounds.eff paw.s3d paw.xmi paw_chr.s3d paw_chr.txt paw_obj.s3d paw_sndbnk.eff paw_sounds.eff pbr_chr.s3d permafrost.s3d permafrost_chr.s3d permafrost_chr.txt permafrost_obj.s3d permafrost_sndbnk.eff permafrost_sounds.eff pickchar.xmi potime.mp3 potimea.s3d potimea_chr.s3d potimea_chr.txt potimea_obj.s3d potimea_sndbnk.eff potimea_sounds.eff potimeb.s3d potimeb_chr.s3d potimeb_chr2.s3d potimeb_obj.s3d potimeb_sndbnk.eff potimeb_sounds.eff pri_chr.s3d pum_chr.s3d pus_chr.s3d qcat.s3d qcat.xmi qcat_chr.s3d qcat_chr.txt qcat_obj.s3d qcat_sndbnk.eff qcat_sounds.eff qey2hh1.s3d qey2hh1.xmi qey2hh1_chr.s3d qey2hh1_chr.txt qey2hh1_obj.s3d qey2hh1_sndbnk.eff qey2hh1_sounds.eff qeynos.s3d qeynos.xmi qeynos2.s3d qeynos2.xmi qeynos2_chr.s3d qeynos2_chr.txt qeynos2_obj.s3d qeynos2_sndbnk.eff qeynos2_sounds.eff qeynos_chr.s3d qeynos_chr.txt qeynos_obj.s3d qeynos_sndbnk.eff qeynos_sounds.eff qeytoqrg.s3d qeytoqrg.xmi qeytoqrg_chr.s3d qeytoqrg_chr.txt qeytoqrg_obj.s3d qeytoqrg_sndbnk.eff qeytoqrg_sounds.eff qrg.s3d qrg.xmi qrg_2_obj.s3d qrg_chr.s3d qrg_chr.txt qrg_obj.s3d qrg_sndbnk.eff qrg_sounds.eff RaceData.txt raidsdoc.txt rak_chr.s3d rap_chr.s3d rathemtn.s3d rathemtn.xmi rathemtn_chr.s3d rathemtn_chr.txt rathemtn_chr2.s3d rathemtn_obj.s3d rathemtn_obj2.s3d rathemtn_sndbnk.eff rathemtn_sounds.eff readme.txt readonce.txt RecommendedDrivers.txt rem_chr.s3d reporting_bugs.txt revision.txt rgm_chr.s3d rivervale.s3d rivervale.xmi rivervale_chr.s3d rivervale_chr.txt rivervale_obj.s3d rivervale_sndbnk.eff rivervale_sounds.eff roe_chr.s3d rom_chr.s3d runnyeye.s3d runnyeye.xmi runnyeye_chr.s3d runnyeye_chr.txt runnyeye_obj.s3d runnyeye_sndbnk.eff runnyeye_sounds.eff s989reg.txt scr_chr.s3d sdc_chr.s3d sdf_chr.s3d sdm_chr.s3d sebilis.s3d sebilis_chr.s3d sebilis_chr.txt sebilis_obj.s3d sebilis_sndbnk.eff sebilis_sounds.eff sed_chr.s3d sef_chr.s3d sem_chr.s3d sgr_chr.s3d shp_chr.s3d shr_chr.s3d sirens.s3d sirens_chr.s3d sirens_chr.txt sirens_obj.s3d sirens_sndbnk.eff sirens_sounds.eff sir_chr.s3d skb_chr.s3d skn_chr.s3d skt_chr.s3d sky.ini sky.s3d skyfire.s3d skyfire_chr.s3d skyfire_chr.txt skyfire_obj.s3d skyfire_sndbnk.eff skyfire_sounds.eff skyshrine.s3d skyshrine.xmi skyshrine2_chr.s3d skyshrine_2_obj.s3d skyshrine_chr.s3d skyshrine_chr.txt skyshrine_chr2.s3d skyshrine_obj.s3d skyshrine_sndbnk.eff skyshrine_sounds.eff sleeper.s3d sleeper2_chr.s3d sleeper_2_obj.s3d sleeper_chr.s3d sleeper_chr.txt sleeper_chr2.s3d sleeper_obj.s3d sleeper_sndbnk.eff sleeper_sounds.eff smackw32.dll snd1.pfs snd10.pfs snd11.pfs snd12.pfs snd13.pfs snd14.pfs snd15.pfs snd16.pfs snd17.pfs snd2.pfs snd3.pfs snd4.pfs snd5.pfs snd6.pfs snd7.pfs snd8.pfs snd9.pfs snn_chr.s3d soldunga.s3d soldunga_chr.s3d soldunga_chr.txt soldunga_obj.s3d soldunga_sndbnk.eff soldunga_sounds.eff soldungb.s3d soldungb.xmi soldungb_chr.s3d soldungb_chr.txt soldungb_obj.s3d soldungb_sndbnk.eff soldungb_sounds.eff soldungc.emt soldungc.s3d soldungc_chr.txt soldungc_obj.s3d solrotower.mp3 solrotower.s3d solrotower_chr.s3d solrotower_chr.txt solrotower_chr2.s3d solrotower_obj.s3d solrotower_sndbnk.eff solrotower_sounds.eff soltemple.s3d soltemple_chr.s3d soltemple_obj.s3d soltemple_sndbnk.eff soltemple_sounds.eff SoundAssets.txt southkarana.s3d southkarana.xmi southkarana_chr.s3d southkarana_obj.s3d southkarana_sndbnk.eff southkarana_sounds.eff spd_chr.s3d spells.eff spellsnew.edd spellsnew.eff spells_us.txt sro.s3d sro_2_obj.s3d sro_chr.s3d sro_chr.txt sro_obj.s3d sro_sndbnk.eff sro_sounds.eff steamfont.s3d steamfont_chr.s3d steamfont_chr.txt steamfont_obj.s3d steamfont_sndbnk.eff steamfont_sounds.eff stf_chr.s3d stonebrunt.s3d stonebrunt_2_obj.s3d stonebrunt_chr.s3d stonebrunt_chr.txt stonebrunt_obj.s3d stonebrunt_obj2.s3d stonebrunt_sndbnk.eff stonebrunt_sounds.eff str_chr.s3d stu_chr.s3d swampofnohope.s3d swampofnohope_chr.s3d swampofnohope_chr.txt swampofnohope_chr2.s3d swampofnohope_obj.s3d swampofnohope_sndbnk.eff swampofnohope_sounds.eff synthus2.sf2 synthusr.dls synthusr.sbk synthusr.sf2 syn_chr.s3d tac_chr.s3d tac_chr.TXT tbf_chr.s3d tbl_chr.s3d tbm_chr.s3d tef_chr.s3d templeveeshan.s3d templeveeshan.xmi templeveeshan_2_obj.s3d templeveeshan_chr.s3d templeveeshan_chr.txt templeveeshan_obj.s3d templeveeshan_sndbnk.eff templeveeshan_sounds.eff tem_chr.s3d tenebrous.dat tenebrous.s3d tenebrous.xmi tenebrous_chr.s3d tenebrous_chr.txt tenebrous_obj.s3d tenebrous_sndbnk.eff tenebrous_sounds.eff ten_chr.s3d texture.txt tgl_chr.s3d thurgadina.s3d thurgadina.xmi thurgadina_chr.s3d thurgadina_chr.txt thurgadina_obj.s3d thurgadina_sndbnk.eff thurgadina_sounds.eff thurgadinb.s3d thurgadinb.xmi thurgadinb2_chr.s3d thurgadinb_chr.s3d thurgadinb_obj.s3d thurgadinb_sndbnk.eff thurgadinb_sounds.eff timorous.s3d timorous2_chr.s3d timorous_chr.s3d timorous_chr.txt timorous_lit.s3d timorous_obj.s3d timorous_sndbnk.eff timorous_sounds.eff tipt.emt tipt.s3d tipt_chr.txt tipt_obj.s3d tmb_chr.s3d tmt_chr.s3d tnf_chr.s3d tnm_chr.s3d tox.s3d tox.xmi tox_chr.s3d tox_chr.txt tox_obj.s3d tox_sndbnk.eff tox_sounds.eff tpb_chr.s3d tpo_chr.s3d trakanon.s3d trakanon_chr.s3d trakanon_obj.s3d trakanon_sndbnk.eff trakanon_sounds.eff trk_chr.s3d trn_chr.s3d trw_chr.s3d tsm_chr.s3d ttb_chr.s3d tvp_chr.s3d twf_chr.s3d tzf_chr.s3d tzm_chr.s3d udk_chr.s3d UIErrors.txt unb_chr.s3d unicows.dll unrest.s3d unrest_chr.s3d unrest_chr.txt unrest_obj.s3d unrest_sndbnk.eff vac_chr.s3d vas_chr.s3d veeshan.s3d veeshan_chr.s3d veeshan_chr.txt veeshan_obj.s3d veeshan_sndbnk.eff veeshan_sounds.eff veg_chr.s3d veksar.emt veksar.s3d veksar_chr.txt veksar_obj.s3d vek_chr.s3d velketor.s3d velketor.xmi velketor_chr.s3d velketor_chr.txt velketor_obj.s3d velketor_sndbnk.eff velketor_sounds.eff vequip.s3d VoiceData.txt VoiceFiles.txt wakening.s3d wakening.xmi wakening_2_obj.s3d wakening_chr.s3d wakening_chr.txt wakening_obj.s3d wakening_sndbnk.eff wakening_sounds.eff warrens.s3d warrens_chr.s3d warrens_chr.txt warrens_obj.s3d warslikswood.s3d warslikswood_chr.s3d warslikswood_lit.s3d warslikswood_obj.s3d warslikswood_sndbnk.eff warslikswood_sounds.eff wbu_chr.s3d wel_chr.s3d westwastes.s3d westwastes_2_obj.s3d westwastes_chr.s3d westwastes_chr.txt westwastes_chr2.s3d westwastes_obj.s3d westwastes_sndbnk.eff westwastes_sounds.eff Win32Bitmap.dll wmp_chr.s3d wof_chr.s3d wrf_chr.s3d wuf_chr.s3d wyv_chr.s3d
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![]() Tetsusaru - 20 Monk | Glaak - 10 Shaman EQLite - 1.35GB & Runs P99 on a USB Drive Original & Custom P99 Icons | ||
Last edited by FatMagic; 10-08-2014 at 02:51 PM..
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#4
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![]() Works like a charm, just tried it. Amazing!
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#5
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![]() does it speed up loading times?
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#6
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![]() that is a good question .. probably not on your harddrive .. but maybe if you have a highspeed flash drive, wich isnt that expensive anymore, only needing 1,5 gb
thou it all depends on how EQ was coded ... but afaik EQ only handles the files when they are actualy accessed, so removing them should do nothing to the speed ...
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
#8
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![]() Perfect. I have 3 instances of EQ installed on my machine as it is, lowering the one i use exclusively for P99 will be a good space saver [You must be logged in to view images. Log in or Register.]
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Omnimorph - Enchanter
I enchant things... | ||
#9
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![]() What a great idea, thanks guys.
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"well, shit son." - ZITHAX ![]() | ||
#10
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![]() Amazing work friend :] this is the kind of stuff that makes the p99 community awesome...
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^Softy - Troll Shadowknight - this one may be my main? i dunno?
^Yellow - Half Elf Bard of Tranquility - This one may train you? Quote:
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