Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 02-10-2014, 08:21 PM
slappytwotoes slappytwotoes is offline
Kobold


Join Date: Jan 2013
Posts: 130
Default

Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
OP just cut to the chase and bitch about the fact that now there's a rotation people are forming guilds that will down the road expect uncontested raid loot
And wait 3 months for a target? Ain't nobody got time for that
  #32  
Old 02-10-2014, 08:25 PM
mnemonikos82 mnemonikos82 is offline
Aviak


Join Date: Jul 2010
Posts: 68
Default

Oh lord jesus it's a fire?
  #33  
Old 02-10-2014, 10:43 PM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,094
Default

Problem on here is most top end guilds require you to be at least level 45 or 50. Not very noob friendly in that respect.

So you join another guild that takes you and unless you are a HARDCORE raider you will probably stay in it instead of going to TMO etc. So it breeds more and more "Lesser" guilds on here. I don't see a problem with it.
  #34  
Old 02-11-2014, 02:16 AM
Clark Clark is offline
Planar Protector

Clark's Avatar

Join Date: May 2012
Location: Metropolis
Posts: 5,148
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
I like a guild with no attendance policy, no DKP, and that's permanently happy to stick to second- or third-tier content.
DKP is the only way you could have a shot at a boss item in that sort of system so I guess I'm confused. Otherwise corrupt officer councils would horde and use favoritism over the rare kills. Just like a slew of loot councils guilds that have either come and gone, or are still around across the last four years.
  #35  
Old 02-11-2014, 02:39 AM
Quineloe Quineloe is offline
Sarnak


Join Date: Nov 2009
Posts: 304
Default

Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
What's going on with Live that people would start migrating?
Sony dumped 500 free AAs on everyone with a premium account or something and people don't like it.
  #36  
Old 02-11-2014, 03:10 AM
jarshale jarshale is offline
Fire Giant

jarshale's Avatar

Join Date: Oct 2010
Location: texas
Posts: 832
Default

Quote:
Originally Posted by Quineloe [You must be logged in to view images. Log in or Register.]
Sony dumped 500 free AAs on everyone with a premium account or something and people don't like it.
They dumped a couple thousand AA's. Which invalidates thousands of hours of grinding for many many people.
__________________

Blue
: Seniksin | Jarshale
Red: Sieg | Cazissa
  #37  
Old 02-11-2014, 03:21 AM
bartly bartly is offline
Orc

bartly's Avatar

Join Date: Feb 2014
Posts: 34
Default

One thing I don't understand about a raid rotation, what is there to stop a top tier guild from just forming another guild with their alternate characters and monopolizing more content?

Guilds that were taking every major spawn certainly aren't going to be content with 2 FFA spawns then sitting on their thumbs for the rest of the day.
  #38  
Old 02-11-2014, 03:43 AM
Psychok Psychok is offline
Skeleton


Join Date: Dec 2013
Posts: 15
Default

Speaking as a newer player that just started in the last few months on p99, it's nice to see new guilds forming [that have plans to raid eventually]. I had some friends from EQ live that got me started here and then quit a few weeks after.

I raided end game for years on live and I am itching to do some raiding now on p99. However, while it would be nice to jump into raiding on p99 right now, I don't want to be 1 of 10 chanters (or pick your class) in any of these guilds (i.e. TMO, BDA, etc.). I'd also rather not be part of a team where each member has 5 lvl 60 epic'd alts at their disposal to fill any roll needed. I'd rather be part of a smaller core team that has high play time folks where I am needed and counted on to be part of their success.

Trying to find a guild that will be raid ready in a month or so that does not have 300 members seems to be a challenge but hoping it turns out the way I have planned it.
  #39  
Old 02-11-2014, 07:13 AM
Naada Naada is offline
Decaying Skeleton


Join Date: Feb 2014
Posts: 3
Default

Pantheon rising pretty much came with our own members. Yeah we have some people that were here before pantheon rising was made but most of our members came from the pantheon kickstarter comments section. We were originally going to play vanguard but on the day we decided on it they announce its closing. So we decided eq and we are very happy with our choice
  #40  
Old 02-11-2014, 07:37 AM
Oogei Oogei is offline
Kobold

Oogei's Avatar

Join Date: Feb 2014
Location: PA
Posts: 174
Default

Quote:
Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
DKP is the only way you could have a shot at a boss item in that sort of system so I guess I'm confused. Otherwise corrupt officer councils would horde and use favoritism over the rare kills. Just like a slew of loot councils guilds that have either come and gone, or are still around across the last four years.
I'm a pretty big supporter of loot councils, just not sure about in EQ. I feel like it would be pretty troublesome tracking HPS/DPS and how people react to raid encounters, aoe dmg etc. though ive never looked up maybe parsers or logs for eq, just not sure how loot council will work. It was much more efficient in WoW where you can easily track those things, then a rogue doing 1kdps/standing in aoe gets less loot than the rogue with 10kdps/pays attention
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:17 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.