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  #11  
Old 10-04-2010, 02:49 PM
Uthgaard Uthgaard is offline
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Threat is something on the to do list.
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  #12  
Old 10-04-2010, 05:25 PM
Yoite Yoite is offline
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iirc misses were supposed to count as as much agro as a hit. don't know where i heard that from, I'm at work so i cant search. but thats what i remember.

i don't know how they are currently being handled agro wise on this server.
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  #13  
Old 10-04-2010, 05:39 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
iirc misses were supposed to count as as much agro as a hit. don't know where i heard that from, I'm at work so i cant search. but thats what i remember.

i don't know how they are currently being handled agro wise on this server.
Aggro is generated by swings not by actual hits or damage. The raw value of the weapon is what generates aggro (and procs of course). This is what allowed warriors to maintain aggro on Zun'Muram Tkarish in Txevu (a mob that was completely immune to all spells and melee other than pets/irresistables)
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  #14  
Old 10-04-2010, 11:36 PM
rainingvodka rainingvodka is offline
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Quote:
Originally Posted by Mmohunter [You must be logged in to view images. Log in or Register.]
When any PC sits it registers as a lvl 1 PC, that's why any mob which is KoS will attack you no matter the level. This information went public years ago.
interesting. i never saw that. got any links?
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  #15  
Old 10-05-2010, 12:43 AM
Ahnen Ahnen is offline
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Regarding sitting and agro: I seem to remember sitting at the entrance to Plane of Hate being a huge no no because it would agro certain mobs through the wall. Maybe someone remembers this better or more accurately than I do. I hope this helps.
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  #16  
Old 10-11-2010, 10:18 AM
Puyen Puyen is offline
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My gf lvl 14 war can hardy keep aggro over my lvl 9 bard and I'm not even using damage song. Lol
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  #17  
Old 11-23-2010, 11:05 PM
Evilmog Evilmog is offline
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For starters reviving an old topic for the win, had this info earlier but never really had a chance to post it since my trolling skill is currently 0.

Anyways, taunt is working as well as I remembered on classic, except the fact that we aren't getting 'Your attempt to taunt as failed!' message. I recall even maxed taunt skills failing often, so taunts maybe failing, but hey, we'll never know.

Another reason for poor agro from a warrior is due to this: http://www.project1999.org/forums/sh...ad.php?t=12173

I'm not sure if that has been looked at from when it was posted 4 months ago (Tempted to assume no since the Dev that was gonna look at it no longer has a cool bold name), but I recall on live back in the day on a mob that's been mezzed tashed slowed and malo'd a taunt and a disarm and the mob was yours (If the taunt didn't fail). Disarm was an ability that gave warriors better damage mitigation (If the target was wielding a weapon it would punch you a little more that 1/2 the damage as if it slashed / crushed you with a weapon) and pissed said mob off because it had to take it's time to pick it up when it succeeded.

So tossing those aspects back out there.
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  #18  
Old 11-24-2010, 12:42 PM
Dantes Dantes is offline
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Disarm is fun. Bring it back [You must be logged in to view images. Log in or Register.]
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  #19  
Old 11-24-2010, 12:51 PM
guineapig guineapig is offline
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Do disarm skill-ups work at least?
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  #20  
Old 11-24-2010, 12:54 PM
Dantes Dantes is offline
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I haven't even trained it because I read that it was broken. That's something to think about, if skill-ups work, may as well mash the button.
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