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#81
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That is true about casters not getting their quota of looting in an FFA situation - where with the classic split it would still even out. What we did in many PUG was give a few gems or so to the casters who were buried in their book most of the time. I played a human monk and most PUGS would give me PP for my gold/siver/plat often during the grouping so I dont go over the weight limit and hit the AC penalty (was it 14? dont remember). No means a perfect division of loot, but for me, that was one of the quirks of EQ - grouping was a lot more than just strength in numbers, It identified the players, reputations ingame (for what it is/was worth) - It was very soon before a loot hungry person was known (this was way before the "clerics get all gem drops as they need to buy reagents for symbols" uproars ) My 2cp. | |||
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#82
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__________________
Lagaidh Smif
Proud Paladin of the Rathe | |||
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#83
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If there was an upconvert system, you wouldn't be able to do half the quests in the game.
Some of you are acting as if you're at the mercy of the split system, and all common sense and personal accountability have been stripped from you as a result; taking with it, your ability to receive a fair portion of the split. | ||
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#84
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I don't know what happened lately, but I went from routinely getting GP in groups to getting mostly 0 0 0 0. I would usually get SOMETHING in a group, even when it's just SP and CP. The split message changed so something must have been done. When I do loot I get like 4gp and smaller coin. Something has to be screwed up somewhere. How would having an upconvert for cash only effect quests? | |||
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Last edited by Revol; 10-06-2010 at 12:32 PM..
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#85
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#86
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I remember the looter getting the lion's share, BUT not by that huge of a margin. You'd still always get close to the same amount when you weren't looting, but the looter did have a little bit better advantage.
Now it seems 90% of the time no one gets anything unless they are ML'r. Have mechanics changed on live at all or are they the same as classic? | ||
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#87
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This is an incredibly important and correct post. If you downconvert, you will loot almost zero platinum off old world mobs, ever, in a full group. Below sol b and lguk, you will rarely loot gold. The rest of the coin adds up so quickly it has to be destroyed. You have to add back in the splitting upconvert function if you add in a downconverting function.
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Shiftin Anout
Formerly of Tunare | |||
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#88
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You can't fix this and NOT fix the loot tables because it just doesn't work right. The mobs are carrying a "Rounded Up Cash Amount" and not a "Coin Count"... and your trying to divide a cash amount by its coins when all the coins have been up converted to a cash amount. It just doesn't work. In a full group the most you can get from a split is 1g,1s,1c unless you get lucky and find a mob with over 6p and then you'll get 1p,1g,1s,1c. 12p you get 2p,1g,1s,1c. Your seeing allot of 1g or 1s, or 1c. Because the coins on the mobs are not correct. Quote:
And Uthgaard go check out a mid range group of six somewhere and watch the loot on different mobs. And you'll notice that your only getting 1s, nothing, 1c, nothing, nothing, 1s, nothing, 1c, nothing, 1g (OH SNAP), 1c, nothing. Its just not right mate. (And them nothings are NOT from people looting the corpse twice its because the mob didn't drop more then 6g or 6s or 6c.) Quote:
Personally I think down splitting the looted cash amount and removing the "/split exploit" is the best route since we can't completely mimic a classic coin drop.
__________________
Your have slain The_Spelling_Teacher!
Your faction standing with PlayersOfEverquest got better. Your faction standing with Retards cannot get any worse. Your faction standing with Webster got worse. Your faction standing with Dyslexia got better. --You have looted a Spell Checker.-- | |||||
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#89
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There are a series of incorrect assumptions here.
The more vocal concern is over the individual's ability to get their fair share in various worst case scenarios as a perpetual victim - referring to "the looter" as some sort of hypothetical automaton present in every group, eating everyone else's share of coin while the rest are rendered helpless, unable to loot a corpse themselves. But there was a very valid point raised about the issue with downconverting, one that would impact all groups negatively. Those who have raised the issue with coin split have cited coin drops as the issue. This has been a pressing enough concern for some of you to write several pages. Identifying a problem is easy. I challenge you to expend similar effort identifying a solution. We all know about giants. List some others. | ||
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Last edited by Uthgaard; 10-06-2010 at 05:42 PM..
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#90
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As I remember it for the example given of :
This means if you have a full 6 person group and the mob drops 5 plat, 13 gold, 3 silver, and 10 copper, everyone but the looter gets 0 plat, 2 gold, 0 silver, and 1 copper, and the looter gets 5 plat, 3 gold, 3 silver, and 5 copper. Player 1-5 gets 1 plat, Player 6 gets none. Player 1 gets 3 gold, players 2-6 get 2 gold. Player 1 gets 3 silver, players 2-6 get 2 silver. Player 1-4 gets 2 copper, Players 5 and 6 gets 1 copper Where player 1 is the looter, the rule being that the individual coin levels were round robin'ed, until there was none of that coin type left, and it moved to the next coin. | ||
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