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  #11  
Old 08-21-2011, 07:55 PM
Marglar Marglar is offline
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Quote:
Originally Posted by Naikon [You must be logged in to view images. Log in or Register.]
no gm enforced rules on lns, bind camping, or corpse camping.

most of the community will be reasonable and the staff should be spared whatever grief possible
this. trust me, it seems harsh, but it works itself out in the end and creates reputation. eventually guilds start an understanding with one another and they either allow one another to loot and scoot after losing a battle for a mob, or they get corpse camped until the winning guild is finished : P
  #12  
Old 08-21-2011, 09:06 PM
Pudge Pudge is offline
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just a copy/paste of what i wrote under the PnP thread, before i realized this one existed:

LnS: on vztz by the end of the server we wound up with: if the losing guild requests LnS, it must be granted, and the loser cannot come back for 1 hour. so if the loser wanted to try and keep fighting, he could. when he had enough, he could request LnS. in guild pvp, the officers or someone claiming to be in charge would call the LnS, and it would be for the entire guild/crew (guilds like to have unguilded 'members' on pvp servers).

however back in the day I also enjoyed trying to get my corpse from corpse campers. i don't know how many ppl would prefer an LnS system over corpse-campage though, especially with exp loss on pvp death.

Right now, i'm leaning towards... let ppl corpse camp. whoever died can log on an alt or something and wait till the camper is gone.

but this also ties in with /whoing ppl who are anon. i'd rather /anon didn't work and that you could tell when someone was done corpse camping you... (on vztz /anon didn't work)
  #13  
Old 08-21-2011, 09:07 PM
Aenor Aenor is offline
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Was mostly player enforced on Vallon Zek live. Few people bind rushed because you would get a reputation and soon find LnS no longer offered. Here again, the less gm enforcement required the better. Let the players self enforce until you see that it's not working, then step in if you see a need.
  #14  
Old 08-21-2011, 09:08 PM
Envious Envious is offline
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LnS should be earned by each guild and player through reputation.

Having any official (Staff or guild created) causes nothing but staff grief and will be such a flood of shit its not even remotely fucking worth it.

Let the players that play with respect, be treated with such by their peers. Players that are shitheads, talk shit after dying, or a general fucking annoyance, be griefed.
  #15  
Old 08-21-2011, 09:10 PM
Nyrod Nyrod is offline
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you wont hear this enough because of the vocal minority wanting it, but if you remove server wide pvp yellow txt and server wide /ooc or chat channels you will completely change the social dynamics of everything from shit between end game guilds and between groups or solo players.

sure it happens on the forums but at a millionth the degree it did in game on vztz and it just created a cesspool of drama and griefing that made the community very tasteless

not many people can handle it in game, you can ignore the forums

personally i really thought it was fucking funny but it didnt help with the stress load on GM's or help people be civil with each other
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  #16  
Old 08-21-2011, 09:14 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Nyrod [You must be logged in to view images. Log in or Register.]
you wont hear this enough because of the vocal minority wanting it, but if you remove server wide pvp yellow txt and server wide /ooc or chat channels you will completely change the social dynamics of everything from shit between end game guilds and between groups or solo players.

sure it happens on the forums but at a millionth the degree it did in game on vztz and it just created a cesspool of drama and griefing that made the community very tasteless

not many people can handle it in game, you can ignore the forums

personally i really thought it was fucking funny but it didnt help with the stress load on GM's or help people be civil with each other
I completely agree with this.

I think this is really important and needs to be considered.
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  #17  
Old 08-21-2011, 09:14 PM
Vile Vile is offline
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Quote:
Originally Posted by Nyrod [You must be logged in to view images. Log in or Register.]
you wont hear this enough because of the vocal minority wanting it, but if you remove server wide pvp yellow txt and server wide /ooc or chat channels you will completely change the social dynamics of everything from shit between end game guilds and between groups or solo players.
^Agreed
  #18  
Old 08-21-2011, 09:22 PM
Naikon Naikon is offline
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Yes to server wide yellow text pvp kill messages

They are widely liked and by themselves don't cause a significant increase in chat grief

No to server wide OOC

Server wide OOC is entirely dependent on server pop it helps out low pop servers, but when the pop gets high it should be taken out. It is also the source for the majority of chat grief.
Last edited by Naikon; 08-21-2011 at 09:25 PM..
  #19  
Old 08-21-2011, 09:39 PM
Amuk Amuk is offline
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I think people expect too much of LNS, usually if you ask and don't have any past history - the people will let you loot and scoot unless going for a raid mob and locking a zone down. I don't see any need to make it GM enforced - maybe for certain zones like Plane of Hate/Plane of fear you could make a loot and scoot for 6+ hours rule much like the vz/tz one? On live we would usually res the guild we killed in hate/fear and they would port out for the night. I don't really know if that would work either but for any zone such as Lguk/solb/anywhere else you can basically just log off and come back later worst case.
  #20  
Old 08-21-2011, 09:43 PM
Rushmore Rushmore is offline
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I liked the LNS rules we had going on VZTZ.

You shouldn't have to give up and ask for LNS but if you do...

You loot up and not enter the zone for an hour.

I like this policy and people caught breaking it would be suspended etc.

Raids worked the same way. Guild Leaders would work it out....the losing guild would loot up and leave zone for an hour.
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