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#71
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Loot and scoot meant that a player - or group of players - would allow you to recover your corpse after he/they killed you, provided you left the zone as a result of your loss. You would generally /tell them with "LnS?",and he/they would either be nice and say "come and loot up"...or not...meaning you risked being rekilled if you attempted a recovery without help. Play nice policy was actually a SOE policy that covered multiple issues like training, camps, etc. A bunch of rules...PnP later evolved to mean just be cool with everybody and don't be an idiot. My interpretation, anyway.
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Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage Klattu (GREEN) - Baby Cleric | |||
Last edited by Humerox; 08-25-2011 at 12:27 AM..
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#72
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#73
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![]() On Tallon Zek (didn't read any other replies here so don't if this is covered), the LnS "rule" was in no way "enforced" by anyone but by players/guilds - at least for Naggy and under mobs even if there was some funny drama with the Naggy/Vox events.
On TZ through Kunark, my experience remembers that you could do whatever you and your guild wanted to do. Corpse Camping, train, whatever. I'm sure there was SOME intervention maybe here and there but it wasn't until Frogs were in the game when we had some eyes on the server. I was caught in GF as my Frog wiz standing in a puddle of a certain player's corpses before I had my first, "You can't do that. We'll see you in 3 days!" and boom I was gone. The player enforced "rule of law" worked well, IMHO, at least at the lower levels. I spent only a little time in the Planes during EQ/Kunark days and it was pretty much the same there, too. In fact, I think it added to the fun as I remember at least 1 guild was created to chase assholes, CCers, BCer's, etc. The Knights of the White Rose one time zoned into a Hate (or Fear) guild raid I was in one time and ooc'ed something to the effect of, "WE FOUND YOU.... TONIGHT you die and we avenge those who you BR'd, CCed blah blah blah"... well, they failed that night but it was certainly an "oh SHIT" moment when they zoned in after us. My opinion: we don't need babysitting, the rule of law will find its own culture by the players. Adds drama to the game and we all love game drama I think.
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Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#74
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![]() Additional: I don't think CC'ing should be "illegal" either. If someone's going to CC you, just log out and level up your alt for an hour. I found it amazing how many times a player will fall into the trap of getting his corpse knowing he'll get ganked again, not that I did a lot of CC'ing (guild tag would decide that, or if your name was Xcelon) but the guild chat whines, 'I've been tryin to get my corpse for 4 hrs1!?" Really? IMO you bring a friend when needed or just play a diff char for a while. CC'ing brings the potential for bigger pvp fights, too. One guild vs another over some level 12 corpse camping, sometimes you could get 20 vs 20 fights.
Then again, if there's exp loss for pvp death, then that maybe changes the stakes. No exp loss for pvp death? Let the players do what they do. Liberty baby.
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Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#75
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![]() What Dusk883 said.
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#76
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![]() Tallon Zek
Loot and Scoot is a player rule. Not all guilds/players honored this rule and for good reason. (see more @ A) The only time I had ever seem a GM intervene with Pandemonium's (a Tallon Zek Guild) obsessive corpse camping habits were during POP when we started to take shifts corpse camping 'notable' players in opposing guilds. We literally camped corpses of singular players until they rotted, in return officers got yelled at by GM's (threats to disband the guild were made) and the persons corpse who was camped was refunded their equipment. I remember being corpse camped for 3 days myself, petitioning just wasn't something people did back then because we know GM's wouldn't respond. I know Pandemonium never let guilds Loot and Scoot because they would just loot up and come back in and attack us during a Boss encounter. I think overall a majority of Tallon honored the LnS rule. If you didn't want to get corpse camped you didn't stay in zones with people you knew didn't honor the system. If Linse was in the crypt you didn't go into the crypt unless you were ready to be camped for 40 hours during his farming binge. A) People don't always keep their promise to loot and scoot. In fact from my experience about 30% of the people would come back and jump you anyways. Off Topic Btw Did anyone else feel like GM's vanished around Mid-Kunark on Tallon Zek? We started to see new GMs the kind that just cycled though 10 servers a day. So they had no idea how to deal with the PVPers. hehe | ||
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#77
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*edit* meant we had a "head guide" show up from time to time trying to fix the server. | |||
Last edited by Kope; 08-26-2011 at 12:21 PM..
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#78
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It's becoming more obvious with each thread and post that there is a strong-willed hard-deaded desire to ignore the experimentation that was live, and ignore the re-experiment that was vztz and launch a new re-re-experiment called red99, where we will rehash the exact same stuff that we did 10 years ago times 4, and 3 years ago, 2 years ago and last year. We don't learn, we just perpetually re-experiment because we are too dumb to remember what has already happened 7+ times. We are so talented and we are beginning to believe all the wonderful things they say about us. We can do no wrong, and all of our ideas are the right ones even though they have already failed 7 times in a row. The irony that we are bluebies who are considering bluebie ideas for a RED server is lost on us. If we aren't smart enough to look at history, then we surely aren't smart enough to discern between red and blue. You shouldn't expect so much from us. I'm setting things up now and making plans now on how many different ways i can say "i told you so". Look for them in 6 months or so. | |||
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#79
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![]() Nobody cares about your opinion Macken. Perhaps if you didn't present yourself as such an ass-clown that may be different, but it is what it is.
You tote your opinions as fact, and it's outright laughable because everyone sees it for what it is. If you EQEmu PVP Rejects were so enlightened about the longevity of a PVP server, I guess they wouldn't historically fail within a MONTH every single time they open. Someone like you is happy to spend his time PVPing only when an opportunity to gank another player presents itself, and the other 90% of the time you are talking about how ganking that player made you a boss. Some of us desire more than that. A PVP server needs a balance between PVP and PVE to have any chance of survival longer than a month. Playing VZTZ incarnations on EQEMU does not make you an expert on what is healthy for a PVP server by a long shot. Not to mention the fact that Rogean has outright stated that this is a PVP version of Project 1999, not just another VZTZ. Your egotistical tendencies merely led you to assume that they would cater to your childish needs. Stop trying to shit up another PVP box. You've had plenty of them to enjoy yourself on already. Now it's time for the grown ups that desire more than epeen sword fighting to make a real PVP server that will last longer than a month. | ||
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#80
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![]() You still aren't banned yet?
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