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  #11  
Old 11-25-2011, 03:16 PM
Silikten Silikten is offline
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Didn't the guards assist whoever had higher faction and if both were ally they'd not do anything? That's what I remember!
  #12  
Old 11-25-2011, 03:17 PM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
They didn't kill everyone involved on eqlive, iirc. If you're both good faction, they would kill the aggressor. I don't think you should be killed when standing by a friendly guard, because someone attacks you.
That's how it should be, right? They shouldn't not intervene just because both factions are equal.
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  #13  
Old 11-25-2011, 03:17 PM
Slave Slave is offline
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Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Didn't the guards assist whoever had higher faction and if both were ally they'd not do anything? That's what I remember!

The guards did not assist a higher-faction attacker. They only killed someone when they fought back. IE lower-factioned attackers. This means that guard behavior was focused on damage dealt. If damage came from a source that had lower faction with the mob than the player being dealt damage TO, the mob attacked.

Damage Shield damage counted as damage dealt. I don't know how that might work here with the way they have Damage Shields coded.
Last edited by Slave; 11-25-2011 at 03:25 PM..
  #14  
Old 11-25-2011, 03:18 PM
Samoht Samoht is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
the player should know not to fight FD classes near guards?
Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I don't think you should be killed when standing by a friendly guard, because someone attacks you.
So it's only appropriate to get killed standing next to a guard when you're attacked by a Necro/Monk/SK?
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  #15  
Old 11-25-2011, 03:29 PM
Silikten Silikten is offline
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Hmm, I remember chasing ppl to guards as they tried to use them to kill me but I'd have higher faction so when I hit them the guards wouldn't do anything. If they had a DS the gaurds would assist me because they had lower faction. That's what made faction a big deal...not just they assist attackers.
  #16  
Old 11-25-2011, 03:32 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Hmm, I remember chasing ppl to guards as they tried to use them to kill me but I'd have higher faction so when I hit them the guards wouldn't do anything. If they had a DS the gaurds would assist me because they had lower faction. That's what made faction a big deal...not just they assist attackers.
this
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  #17  
Old 11-25-2011, 03:32 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
So it's only appropriate to get killed standing next to a guard when you're attacked by a Necro/Monk/SK?
A successful FD removes you from the hatelist of an npc. So, if there were 2 monks.. one could pull the guards away while the other kills you. This seems to work mechanically and RPishly.

My point was.. you shouldn't be attacked by guards merely by being attacked from another player.

Move away from the guard, and wait for the FD attacker? Or don't. Go to your guildmasters and afk. Most likely they will die trying to kill you.

Could you be more specific in your example of how it would be abused?
  #18  
Old 11-25-2011, 03:34 PM
Slave Slave is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Hmm, I remember chasing ppl to guards as they tried to use them to kill me but I'd have higher faction so when I hit them the guards wouldn't do anything. If they had a DS the gaurds would assist me because they had lower faction. That's what made faction a big deal...not just they assist attackers.
The guards did not assist a higher-faction attacker. They only killed someone when they fought back. IE lower-factioned attackers. This means that guard behavior was focused on damage dealt. If damage came from a source that had lower faction with the mob than the player being dealt damage TO, the mob attacked.

Damage Shield damage counted as damage dealt. I don't know how that might work here with the way they have Damage Shields coded.
  #19  
Old 11-25-2011, 03:38 PM
Diggles Diggles is offline
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Are we going to see faction hits for kills inside of their respective cities as well?
  #20  
Old 11-25-2011, 03:41 PM
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Quote:
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Are we going to see faction hits for kills inside of their respective cities as well?
we have confirmed was added later, not classic™
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