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#11
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Didn't the guards assist whoever had higher faction and if both were ally they'd not do anything? That's what I remember!
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#12
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Quote:
__________________
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#13
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Quote:
The guards did not assist a higher-faction attacker. They only killed someone when they fought back. IE lower-factioned attackers. This means that guard behavior was focused on damage dealt. If damage came from a source that had lower faction with the mob than the player being dealt damage TO, the mob attacked. Damage Shield damage counted as damage dealt. I don't know how that might work here with the way they have Damage Shields coded. | |||
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Last edited by Slave; 11-25-2011 at 03:25 PM..
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#14
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Quote:
Quote:
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#15
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Hmm, I remember chasing ppl to guards as they tried to use them to kill me but I'd have higher faction so when I hit them the guards wouldn't do anything. If they had a DS the gaurds would assist me because they had lower faction. That's what made faction a big deal...not just they assist attackers.
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#16
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Quote:
__________________
“Smile, breathe, and go slowly.”
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#17
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Quote:
My point was.. you shouldn't be attacked by guards merely by being attacked from another player. Move away from the guard, and wait for the FD attacker? Or don't. Go to your guildmasters and afk. Most likely they will die trying to kill you. Could you be more specific in your example of how it would be abused? | |||
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#18
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Quote:
Damage Shield damage counted as damage dealt. I don't know how that might work here with the way they have Damage Shields coded. | |||
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#19
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Are we going to see faction hits for kills inside of their respective cities as well?
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