Quote:
Originally Posted by dustysr06
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Could be to allow some mobs to not be killed within 15 minutes of spawning on a server repop, so some other guilds have a crack at it that cant batphone a raidforce in on command. Also makes you pick your targets strategically rather than just running the table on whatever you can get your hands on, as fast as you possibly can.
I'm good with or without a bag limit, but i kind of like the idea behind it personally for the above reasons.
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I am 100% in agreeance with this to keep people from downing mobs 7 seconds after they spawn. That's the beauty if this system - you pick what is important to you or risk not being able to get it at all.