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Old 08-30-2010, 09:34 PM
Taxi Taxi is offline
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Join Date: May 2010
Location: Montreal, Quebec
Posts: 373
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During 2009-2010 i played:

Darkfall - early 2009: what a dissapointment! I thought i was gonna get to play something with depth, since i never played Ultima online which is what the game is supposedly the spiritual successor of, but instead got a huge grind with an empty generic world. I mean, every fucking single herbal crafting component comes from the same bush. No matter where you are in the world, if you harvest any herbal bush, you will get: Blueberries, strawberries, sillyberries, genericherbalcomponentX. Just expand ridiculous dev decisions like this to other areas of the game and you starting to get the mess that darkfall is.

UOwow - Mid 2009: Short-lived WoW mod server which let you loot peoples corpses and build houses and forts. Was a nice idea, the devs even made a working zeppelin guild house when i left, but came back to it and server had closed. Guess pop didnt take off.

Fallen earth - Fall 2009: Ok setting, Ok gameplay mechanics (FPS style control in a MMO) but a huge grind and the thing that killed it for me: You are basically on rails. You do the quests in village A (level1-4) then move on to village B(5-10). Thats not that bad on paper, since its what we get with everquest. But everquest had quite a bit of zones, so the "rails" on the theme park arent that apparent and fallen earth is huge. Bored of the rails, i decided to go explore on my horse. What i got is 30mins horse ride among a bunch of mobs that i couldnt dent their health and quests i couldnt access. Having to look forward to: 30mins ride back to theme park village. Logged off and never went back

Eve online - december2009 to spring 2009: Re-activated an account i had a month or 2 of playtime on. Decided to join a 00sec (the zone with full pvp) alliance. A week after i join alliance, we get invaded by an alliance that our leaders thought were busy with fighting goonswarm on one front. So they were harrassing that alliance (Called triple A) thinking nothing would happen. Then the leader of Goonswarm takes 50 billion isk from the corporation bank and disbands alliance. All the attention could now be brought to CVA (my alliance) and butts would be liberally kicked, our butts. (To quote Minsc from Baldurs gate II).

That was seriously some of the best fun i had in a MMO, 70 player harrassement fleet as triple A proceeds to take a critical crossroads system in the middle of CVA space. Huge fucking battles with people not listening to fleet commander and getting trapped in enemy warp interdictor bubbles getting popped. Nonstop pvp for weeks on end. It was a good glimpse into how good sandbox pvp could be, with so many people having stuff at stake trying to defend it, or just packing huge freighters and making desperate attempts to haul their precious cargo to high security systems without getting popped first. CVA was pushed out of most their 00 space in what was some of the most epic MMO experience ive played. Ultimately i wasnt making enough money in PVE to sustain my pvp needs, 8 hour of grinding pirates to play 2 hours of pvp didnt appeal to me at all, so i left. Beside everquest 1, this is my longest MMO run clockin about 7 months of sub time.

early summer 2010: P99

Now playing: Elemental: war of magic, Heroes of Newerth, Distant worlds, Half-life 2 Cowboy mod called Fistful of frags, Savage 2, quake live, red faction: Guerilla, Unreal tournament 2004 (still great after 6 years, with tons of custom maps to play).

Waiting for Kunark on P99 and some MMO thats not shitty, which will most likely be CCP's vampire MMO.
Last edited by Taxi; 08-30-2010 at 09:53 PM..
 


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