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View Poll Results: Would you participate in a guildwar under this system?
I enjoy PvP and would like this system. 126 64.29%
I enjoy PvP but I don't like this system. 14 7.14%
I don't like PvP. 56 28.57%
Voters: 196. You may not vote on this poll

 
 
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Old 09-02-2010, 10:56 PM
Rogean Rogean is offline
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Join Date: Oct 2009
Location: Massachusetts
Posts: 5,381
Default Guildwar 2.0

Guildwar System.

First off, This is a proposal. I want to get opinions on the system. I won't spend the time implimenting this if theres not a decent amount of people that would like to use it. I also don't think that a 'vanilla' /guildwar command would really work out either, so this is why I've come up with these mechanics.

Initiation
A guild leader will target any member of another guild and type /guildwar. That guild's officers and leader will get a notice notifying them of the proposed guildwar. Once a /guildwar offer is made, it will stay until either accepted or declined by the second guild, or withdrawn by the first guild.

A guild may decline or withdraw a Guildwar offer by targetting any member of the other guild and typing /guildpeace.

Warring
Once a guildwar has been accepted, all members of each guild will immedietely see the opposite guild as PvP Enabled (Red Name) Players, and may attack them.

Any offensive action done between two opposing players will set a 5 minute flag on both players that prevents them from being affected by benificial buffs from anyone outside their guild.

Death
Upon dying to an opposing warring guild's member, you will be exempted from any guildwar participation (including assisting fellow guildmembers with the 5 minute flag). This exemption will be removed exactly 1 minute after a loot session on any of your own corpses concludes (When you "stand up" from the corpse), or 10 minutes, whichever comes last.

Guildremoval
/Guildremoving yourself will not prevent you from participating in a guildwar fight until you zone.

Guildinvites
You must wait 15 minutes after joining a guild in a guildwar before being able to participate.

Guildpeace
A guildwar must last a minimum of 24 hours before being ended. To end a guildwar, either guild's leader can target an opposing guild's member and type /guildpeace. The guildwar will then end 1 hour after the guildpeace command is executed.

Rewards/Incentives
I'm taking suggestions on what to do for incentives to participate in PvP. There will never be any coin or loot rewards. I've been thinking of a leaderboard/point/score system with rankings on the website, but I'm looking for more ideas. Obviously any system like this would require checks in place to prevent people from benefiting off killing friends/alts.
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