
04-29-2014, 05:25 PM
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Planar Protector
Join Date: Apr 2011
Posts: 1,055
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Quote:
Originally Posted by Frieza_Prexus
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Remove complete heal and completely re-tune the game without it.
Completely revamp the resistance system and make a lot of bad guys hit with different damage types so that melees are concerned about their resists to mitigate damage while tanking. Give paladins large innate resistances (possibly SK's too) so that you actually have to make strategic decisions into what kind of tank you want for a particular encounter (high AC or high resists, etc.).
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/agree
__________________
Quote:
[Rogean;750468]
Aren't you suppose to be banned?
[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
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