Quote:
Originally Posted by Skittlez
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I have never used this ducking to stop casting nonsense. If I hit the wrong spell I move so it doesn't resolve but that's about it. Just don't click the wrong shit and your good.
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For clerics its pretty useful. Sometimes you can't sit immediately, for aggro reasons, but you also can't have a spell (CH) you just interrupted continue casting, because you might need to immediately cast it again or cast another spell (fast heal). And of course moving doesn't always interrupt so it might hit and waste mana anyway.