Quote:
Originally Posted by Itchybottom
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You can't readily argue an objective trait when it comes to art, unless there are definitions of form that a particular art is adhering to. Subjectively, is surely what you meant. Even if you argue the polygon count, they're pretty efficient -- which would be an OBJECTIVE argument.
As far as the original topic goes.... Either use a newer client, or load up a debugger and start messing with your client. All you have to do is enable all expansions client side, and you have all of your new models in Titanium on Project 1999.
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Actually, Qenadan is right, the dragonball z movie is objectively bad.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis