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Old 07-08-2015, 05:46 PM
Cecily Cecily is online now
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
When velious released on everquest live it did not require the key to zone into cobalt scar for the first month. It was a bug at the time and they fixed it, but by then plenty of people had the key. If we made the quest mobs killable, a single guild would have uncontested access to western wastes, temple of veeshan, etc for the respawn duration of that mob (Several hours at minimum I believe). That would be bad.
Weren't you going to replicate that bug so people can access the content and alleviate the bottle neck at the same time? Sound like a bunch of not-classic solutions to fix a problem when, historically, the classic "bug" is probably the best option.
Last edited by Cecily; 07-08-2015 at 05:53 PM..
 


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