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![]() So I used to think I knew how this worked. I'm not sure if I was just incorrect or if things changed or if the "rule" I thought I had didn't apply as widely as I thought it did.
I thought NPC max hits up to the upper 20s or so was 2 * NPC level. So a level 20 mob would hit for 40. A level 25 would hit for 50. The around 30 I thought things got goofy, and in the 30s I never really knew what max hits per level were, cause spectres hit for up to 96 though their max level is only 37 but stuff that's only 35 (tundra yeti, per wiki) only hits for a max of 79 in my logs of fighting them. 40-60 most all classic and kunark mobs hit for 100 + 4 per level above 40. Is this still mostly correct? Lots of stuff I've been fighting as I level a new chanter on blue seems to have max hits that are odd numbers, or max hits that don't follow the patterns above. Anyone able to enlighten me, please? | ||
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