Quote:
Originally Posted by kanras
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Nothing about hate amount per proc changed. Proc rates were fixed to replicate some well-documented rules established from heavy parsing in these two threads:
http://www.evilgamer.net/forums/showthread.php?t=58
http://www.thesteelwarrior.org/forum...hp/t-5351.html
Main points:
<proc rate stats>
It's a little different here. Since our dex cap is 255, main hand proc rate scales from 0.5PPM @ 0 DEX -> 2.0PPM @ 255 DEX. The stock emu code that we were previously using would only increase the proc rate 0.5PPM across the 0->255 DEX range. It also was attempting to proc once per attack for the offhand, which was weird. Basically, make friends with a shaman.
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Is this to say that proc rates are now the same for all weapons?
I remember (this experience is from p99 a month or so ago), for example, the Bonethunder Staff having its Ward Undead proc go off 1 in 3 swings if not more often as an Erudite Cleric with normal dexterity. That is like 5 PPM and the only reason the staff is useful at all really.