Hill Giants were sort of a big deal for Wizards, and I kited a bunch of them. In classic/Kunark, they shared a whole bunch of random spawnpoints with lizardmen, basilisks, and several similar lower-level "trash" mobs, so if you got there and there weren't any HG's, you could kill off some trash mobs and they'd spawn like gangbusters.
That being said, the random outdoor spawning was really weird in EQ, and things tended to happen in clusters. There were several places that were "more likely" to spawn hill giants. The wider valley on one side of HG Hill seemed like such a spot, as were three distinct areas on the top of HG Hill, plus right at the northernmost tip where the two valleys meet. People used to camp those spots because they generated more HG's.
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