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#11
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To answer the OP:
It's generally going to be rogue > monk > warrior/ranger. Certain fights favor one class over another, whether it's due to different threat conditions (FD is much better than evade) or different raid strategies (sometimes archery is preferred for dps), but outside of those niche situations, and assuming gear levels are roughly equal, it's rogue > monk > warrior/ranger. Quote:
Um, no. Unless you are just saying that anyone can get lucky enough that they never eat a max flurry round? That would be a pretty asinine thing to suggest though. Even max HP defensive warriors (the very best tank for this encounter) can die within a 1s window vs AoW. Remove defensive and it becomes literally impossible to survive a max flurry round. (1154 x 6) + 309 = 7233 dmg in one round where no heals can possibly land between the damage.
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P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys> P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne> P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne> SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen> | |||
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