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Old 07-11-2025, 05:49 PM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Encounters are not rated based on using consumables, particularly not Red Dragon Tooth, which should probably be considered Puppet Strings tier. Also don't get why DSM is saying anyone can use a pet + bio orb to kite. Bio orb will cause the pet to aggro any time blind lands, and if you're trying to very slowly build up aggro before sending the pet, that won't work vs Tantor running at SoW speed; you get hit before the bio orb activation finishes.

Yes the non-summoning NPC's can be kited with various methods by some classes but it can take a ton of time. Their raw stats and "cool" factor make them worth including I think. Let the Rangers have something. People still need to beat dragons to complete the rank.

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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
They seem to have an elevated mana regen rate compared to default mobs. The wife and I were able to duo numerous 55+ CH'ers and gaters using mana drain (mortificator staff on her shamana), but not the CH'ing WW dragons. Disclaimer is it's been some years since we tried them so stuff might've been changed in the meantime.
Would be interesting to test out. The staff is doing 260 mana decrease per minute from procs, but Enchanters can do 1,400+ per minute.

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Gregendek Icepaw is too easy for that tier and is at least a full tier easier than Khelkor. Both the mob itself is much easier and the room/split is also dramatically less risky.
Thank you, I had their rooms reversed. Greg can be lowered a tier.

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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Plane of Growth is troublesome due to Protectors. Many 'solo' challenges in there would involve somebody else keeping those occupied.
It's fine to have someone keep them down, that shouldn't count against for these purposes. It would be unfair otherwise to people who already permanently ruined their faction while raiding, and if the protectors were instead included in the difficulty rating, that would also be unfair to people who want to maintain their faction by using /q before kills.

Does anyone know if the protector of growth HP listed here is correct, btw? I thought it was half that amount.
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