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Old 04-12-2010, 03:46 PM
Thorjorkill Thorjorkill is offline
Aviak


Join Date: Dec 2009
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Quote:
Originally Posted by Malrubius [You must be logged in to view images. Log in or Register.]
I always thought chat channels took away some of the immersion factor and hope not to see them here.

Keeping global ooc is fine for now, and maybe revisit the idea (of global ooc) when we hit 1000 online peak (i.e. a few hundred non-peak).
I would really like to know WHY we need a high peak population in order to dump OOC? More players per zone? Are you serious? Will ooc become significant if there are 300 people in LGUK?

When there is 30 in HPH?

The concern here seems to be people wanting 3 things... Auction capabilities, resses, and groups.

Auctions I can see being a legit issue. Leave an auction channel, and if people abuse it, BAN THEM (I know that has its own set of reprocussions) but seriously, this is the main bitch and worry of players.

I see that this is primarily a gear related game now, even though gear and difficulty were never really the draw of EQ. This game is relatively easy once past the learning curve, and gear, well, we could talk about gear and how some here are still obsessed with that rush of a FBSS drop, but thats a whole different topic, especially after 10 years.

This game has always been a socially based platform, a deep one at that. Driven by other factors such as gear, yep, but mostly by relationships made in game. Once again, squeezing 5 of your closest friends into a small room with 495 other people screaming for their own personal gain at the top of their lungs, is only going to generate alot of noise and frustration.

Again, here it comes "if you don't like it, turn it off" yet that presents another whole set of problems to the player. With the rest of the server using ooc as a crutch, and making it nessecary to progress, gear, and such, what happens to the player that hates it? They become the little kid sitting in the corner of the room.

You know where my vote lies on ooc.
Last edited by Thorjorkill; 04-12-2010 at 03:52 PM..
 


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