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Originally Posted by Splorf22
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OK, I'm convinced by a few of these arguments.
Shamans get a 10 on epic and an 8 on actions.
I put wizards as 10/8/4 on power curve because thats their curve for single target nukes. Changed the to 8/10/8 which more reflects their quad kiting ability.
I think wizards and druids as a 7 on solo compared to enchanters/necros at 8 is fine.
I guess I never get to see the great druids in action as I play an Enchanter usually [You must be logged in to view images. Log in or Register.] I actually think you are shortchanging clerics who can do a bit of CC and stuns as well. But OK, gonna move clerics to 5 and druids to 6 for skill.
SKs: I'm open to suggestions here. I don't even really know how SKs pull other than taunt/cos and fd/send pet. On the raids I've been on Monks are the pullers usually. I've actually been curious to try SK; PM me all your tricks guys [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
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I'm not giving you my tricks, but anyone who has raided for a while, especially in TMO, will tell you that sks usually do more pulling than anyone else. It seems to me that other guilds rely more heavily on monks, but I think it is more due to the stereotype that monk are the pullers and sks are trash tanks, which is really not the case once you start to play around on your sk.