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  #11  
Old 07-25-2013, 03:32 PM
Triangle Triangle is offline
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This wouldn't solve anything. Instead of selling and buying people would just trade items. the items themselves would be put up for RMT instead of the plat.

On my server people mistrusted plat for a long while and refused to sell big items, but traded them instead.

Secondly, the people who do have large amounts of plat would just transfer it around ahead of time to new accounts. If they weren't given notice then the people who didn't change their plat over to items would be arbitrarily penalized for not doing so (there are people who have vast amounts of platinum that is invested in items/accounts who would not be penalized, this is why its arbitrary).
  #12  
Old 07-25-2013, 03:32 PM
Wotsirb401 Wotsirb401 is offline
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PLus how are the legit people who actually have over 80k saving up for dragon loot supposed to ever buy items, no one is going to do transactions at NFP for a 250k cobalt bp . That's the beauty of the eC tunnel
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  #13  
Old 07-25-2013, 03:32 PM
Freakish Freakish is offline
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WTS Fungi 80k + 10 stacks of rubies.
  #14  
Old 07-25-2013, 03:33 PM
Vermouth Vermouth is offline
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Doesn't fix anything. The cost per plat would go up to adjust with items being 10k or less. So say, in your new economy, 10k is the new high end price for items, 10k would then be selling for $500 or whatever the price is now to buy lots of plat.
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  #15  
Old 07-25-2013, 03:33 PM
Rhuma7 Rhuma7 is offline
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Oh and just to add, even if plat was capped at 1.

Players move to item currencies.
Instead of items being sold for platinum it would move to gems or any other high value stackable item.
  #16  
Old 07-25-2013, 03:34 PM
lecompte lecompte is offline
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I'm trying to figure out a way to put this gently but I don't know if it is possible. This thread was made by someone on a forum account that has made a single post and so likely has not read the reams of (admittedly, mostly stupid) suggestions related to RMTing/duping. I know people are bored without the EQ servers up and the forums are an outlet but really? REALLY?

PS: I hope the servers stay down another 5 hours until I get home from work, and I think my odds aren't bad because Rogean is likely working too. Us salarymen want our go at the repops [You must be logged in to view images. Log in or Register.].
  #17  
Old 07-25-2013, 03:34 PM
Excidium Excidium is offline
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Quote:
Originally Posted by Switzglock [You must be logged in to view images. Log in or Register.]
I kind of like the basic idea here...

But all it would do is highly promote trading.

Ill trade you a AoN for either something uber, or 5 fungi tunics.

It would eliminate a plat based economy, which could result in people willing to give up items not useful for less "value".

Maybe 100k should be the max tho, how much do you need to max out a tradeskill??


It would be a lot easier to snuff out RMT's if you can follow the items and not the plat.... And yes, anyone can farm 10k plat in a few days at level 60, so it would make plat utterly worthless
You do not want an item driven economy. That would put all new players even farther out of the chance of gearing up. Everything single item that has a high value will become even more valuable with more players perma camping even more spawns. Atleast platinum can be generated by selling stuff you don't want to NPC vendors. Do you really think you can sell enough gems to a vendor so he hands you back a fungi tunic? Didn't think so.
  #18  
Old 07-25-2013, 03:39 PM
Iron Dragon Iron Dragon is offline
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Quote:
Originally Posted by Rhuma7 [You must be logged in to view images. Log in or Register.]
Value is relative to demand.

You're an idiot to think that capping coins somehow makes platinum worth less, it makes it worth more per coin.


100k plat = $2.00
10k plat = ?
Please don't call me names for trying to suggest an idea.


It takes X amount of time to farm 100,000 platinum. People don't consider that time investment worthwhile. Lets say it takes 50 hours of gameplay to get that 100,000. So 50 hours is $2.00. That's what people are paying for. They're paying for the time it takes to gather platinum.

The sky high prices encourage people to skip the farming part, and just rely on farming services instead. (In this case, it's duplicating services. So people are paying actual $ for a product that is created instantly, with no effort, and also crashes the game for many people while it's being done.) This is because they just don't have time to get a million platinum for items.

However, 10,000 platinum is a different story. Lets say it takes 5 hours of game time to collect that much. People are more likely to gain that 10,000 naturally while leveling and grinding, so there's way less farming that needs done. I feel like people are more likely to say, "Well I have 8,000 already. I can either pay Z-Duper $10 for the other 2,000 platinum, or just go farm for a couple of hours. I think I'll farm." If it was $10 for 500,000 platinum, it'd be a different story and people are more likely to pay RMTs for it.

What will hurt RMTs is taking away the power to artificially inflate prices by duplicating millions of platinum. A more level playing field in terms of platinum caps could make a lot of this problem go away.
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  #19  
Old 07-25-2013, 03:40 PM
Wotsirb401 Wotsirb401 is offline
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Yeah, i want a shot at Trak
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  #20  
Old 07-25-2013, 03:41 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Rhuma7 [You must be logged in to view images. Log in or Register.]
Firiona Vie :P
touche.
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