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| View Poll Results: Should the sleeper awaken script be implemented? | |||
| Yes. |
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193 | 48.01% |
| HELL NO! |
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209 | 51.99% |
| Voters: 402. You may not vote on this poll | |||
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#21
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#22
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I'm done on my iPhone today, I don't even know how I got Itaps quote in there.
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#23
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Yes, the Primal Velium Weapons still drop although they are rarer and there are only two raid mobs to get them from rather than four. This means that anyone raiding after the Sleeper has been awakened will have a significantly lower chance of getting one of these weapons. The Warders also had other items on their loot tables that only drop from them. For example, the [Clawed Guardian Bracer](http://wiki.project1999.com/Clawed_Guardian_Bracer) only drops from Hraashna the Warder.
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Dinobots
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#24
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#25
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Lootenant Dan <Hierophant>
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#26
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Absolutely not, holy shit if I never get my gnome mask because some guild of jackasses thought it would be funny to shut the rest of the server out of loot I will go on a killing spree
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Kekephee Souphanousinphone
Erudite Bard <BDA> Blue Server Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto. | ||
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#27
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Okay guys, here's corrections to an abhorrent amount of misinformation in this thread:
- Yes one guild, without help, can wake the sleeper. <Rampage> has already killed all 4 warders, but we've always left at least one up. - If all 4 Warders are killed Kerafyrm spawns. - If Kerafyrm spawns the Warders no longer respawn. - There are a total of 7 named mobs in ST: 1. Master of the Guard (non-warder) 2. The Progenitor (non-warder) 3. The Final Arbiter (non-warder) 4. Ventani the Warder 5. Tukaraak the Warder 6. Nanzata the Warder 7. Hraashna the Warder - Every named in ST drops Primal weapons. Warders drop up to 4, non-warders drop 1. - When Kerafyrm awakens the non-warders remain unchanged. They still spawn & still drop 1 primal per kill. - You're getting confused with "changing loot tables" and "prismatics." This was a change implemented near/during Luclin and had absolutely nothing to do with the Velious progression timeline. | ||
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#28
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The best way to become the most hated guild/people for the entirety of p99's future is to kill the sleeper.
Food for thought. | ||
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#29
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Rampage isn't afraid to wake the sleeper, yet they are afraid to life the RNF muzzle on their members
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#30
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If they ever get enough keys, it's way more likely for a minor guild like Divinity/Forsaken to kill that last warder and waking the sleeper.
No one will be able to out mobilize rampage and beat them to Warder kills but that one they have to leave up will be offly tempting to a guild sick of losing to Rampage. | ||
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