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| View Poll Results: Should the sleeper awaken script be implemented? | |||
| Yes. |
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193 | 48.01% |
| HELL NO! |
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209 | 51.99% |
| Voters: 402. You may not vote on this poll | |||
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#1
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Yep....I think R&F is a great place for this poll. Do it up. VOTE NOW!
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Rebbon - BDA
Happy Epic Mage | ||
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#2
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Would take the entire server uniting to kill the sleeper - moot issue
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#3
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Quote:
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#4
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Maybe I am not understanding. I thought when you waken him, other mobs in his tomb do not spawn anymore. Correct?
If I am wrong, and it doesn't limit spawns of the initial mobs before he is awaken, then go for the awakening. I just don't want to lose content.
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Rebbon - BDA
Happy Epic Mage | ||
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#5
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Quote:
This wasn't that much of an issue in Live because not only did an expansion come out one year following the release of Velious that provided superior loot, but the players only have a year in Kunark prior to Velious, so they were not nearly as close to being capable of waking the Sleeper as P1999's population is. Quote:
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Dinobots
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#6
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Quote:
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In war, victory. In peace, vigilance. In death, sacrifice.
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#7
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Quote:
I thought there was a talk ....Sirkin, Rogean or someone said Primals will not ever be available on P99.
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Rebbon - BDA
Happy Epic Mage | |||
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#8
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Gnome mask rip
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#9
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yes because its classic and means chest will never get a lungi
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#10
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I voted yes, but then I looked at Kerfyrm's loot table on the wiki...
Known Loot: None Can someone ELI5 the consequences/benefits of awakening this rave light show of a boss mob?
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In war, victory. In peace, vigilance. In death, sacrifice.
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