Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 05-31-2016, 04:56 PM
planarity planarity is offline
Sarnak


Join Date: Mar 2013
Posts: 420
Default

I dont think this is related to the other posts or a pathing bug. Just beyond the doors there is a bridge/platform onto which a necro gnoll paths. He doesn't have a direct path to you by jumping off the bridge, so if he sees you he will run down a ways in order to come back up to you and bring something like 10 of his friends.

There are a number of terrible pathing/warping bugs in game right now, but I don't think that's what is implicated here. I've been to this area of splitpaw recently and I found it entirely possible to fight around that area. You just need to keep track of that pathing necro and pull mobs when he isn't there.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:40 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.