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#11
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That paranoia is part of the fabric of the game though haha | |||
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#12
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Lol take how you guys wonder about RNG in a game like Everquest
Then multiply it by about tenfold, and you have how bad it was when I was competitive in the ranked mode of the digital card game, hearthstone It didn’t help that there had been some leak about a patent that supposedly was a way to tweak the outcomes of certain events and that patent was held by blizzard’s parent company or something There was every day when I was playing like 2-3 new threads about how the game was purposefully not letting people draw legendary (the rarest and usually the most powerful) cards from packs due to not spending enough money. How people who just spent money would notice streaks of pulling good cards and claim rigged system That and then during matches believing that the streaks of bad cards was blizzard trying to keep them at or below a certain rating. But the funny thing was they would never say streaks of good cards was blizzard. That was all their skill | ||
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Last edited by NopeNopeNopeNope; 03-31-2025 at 06:08 PM..
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#13
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#14
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A 5'11 hot chick wants a 7'5 fairytale giant as a boyfriend. Sorry, 6'1 dudes who thought you're "tall". | |||
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#15
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Ah sure now, which stats do ya reckon are pullin’ the strings when it comes to bumpin' up your skill in a tradeskill, eh?
And, for makin' a proper item, what kind of statistics be standin’ behind ya givin’ you a fighting chance? But tell me this, which tradeskill would you say is the absolute devil to level up, the one that’d have ya pulling your hair out? | ||
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#16
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I kinda fantasize about a UO-EQ hybrid emu server where it's everquest, but there are no prefab classes and you just make a build based on what you choose to put points into up to a certain max number of points. The metas that could come out of that...
May have\probably has been done but I'm not aware of it | ||
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#17
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__________________
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Last edited by DeathsSilkyMist; 03-31-2025 at 10:46 PM..
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#18
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Thanks for clarifying.
__________________
lootmaxxed and eq pilled
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#19
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Smithing when you still needed blue diamonds to make cultural armor. Hair plug companies payed EQ devs for that one. | |||
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#20
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It always bugs me how arbitrary it is which items stack and which don't. The tedium of tradeskills and particular recipes is made so much worse by not knowing how many stupid free slots you need to just hold the materials. Not to mention there's no weight limit to bags, but there is a size limit, but there's also an arbitrary count limit of 20 per slot if the item is stackable, oh and also you can't put containers inside other containers for no clear reason. Total hodgepodge of units and how they interface.
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