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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

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  #1  
Old 03-16-2010, 06:53 AM
Neach Neach is offline
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Default Yup

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Allowing pseudo-instancing (meaning forced rotations, where there is no contest for raid mobs) just doesn't seem to be in the spirit of classic Everquest, AND is rather freaking boring.
Agree Humerox

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spawn variance seems to be the fairest attempt to level the playing field
Somewhat... It is in its randomness. But then again this was not classic. Don't get me wrong I'm not a bleeding heart classic and this server wont be perfect. At one point if you think about it somewhat an ability to schedule a raid event was possible. It got downed at this time...it will be back up at this time "best man win" but a 48 hour variance to be on call??

I'm sorry but if you wanted to call/text me at 3 am in the morning to get on and raid a target that will be taken in an hour if we don't form up and move... I'd punch you in your fucking face.

I'm older with a family and priorities and because of these I am lacking in my ability to enjoy the classic content like im punished for not playing 8+ hours of tracking mobs for target ect... . AND by all means do not take this wrong like I'm an old fart and don't want some drama or action. . cause honestly I still get 4 hours in a day minimum (which is retarded) and would love to fight for a fucking mob like the old days. .

But what fights? what trains? what truce between rival guild for raid days/ non interference during a first go. what dedicated train grps to slow down the other approaching guild. . there is no game face so to speak.

That was classic, that's what I miss, thats what was to be serious about wanting your fucking raid target! not this we have all the time in the world to sit around track and control mobs and be greedy fucks.

Cause like I said you don't feed a dog they will turn on you and so help me if it comes down to push or shove sooner or later I'll just say game the fuck on and not care about anything.....cause at that point I dont think it would really matter if I or other people got banned. . .it was the last stand and fun before you left for something bigger and better.
  #2  
Old 03-16-2010, 07:30 AM
Crow Crow is offline
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Originally Posted by Neach [You must be logged in to view images. Log in or Register.]
Stuff
We here at IB don't believe in families. In fact, it is a requirement upon joining that you sacrifice your loved ones to Hasbinbad to feed his insatiable appetite for the tears of the innocent.

It is also required that you provide pictorial evidence that you do in fact live in a cold dark basement, surrounded by the parapets of discarded soda cans and chip bags that protect you from the horrors of the outside world .. Bonus points if you have a duffel bag full of poopsocks and 2 liters filled with piss under your soiled bed.
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  #3  
Old 03-16-2010, 06:55 AM
Gwence Gwence is offline
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Default ..

Hey why dont we just put instances in game now, and have timed lock outs for nagafen, vox, ct, inny, maestro, draco, etc.. That way everyone can have a shot on their own time and............................................... .................................................. .................................................. .................................................. ...............................oh wait

THAT'S GAY


Go play World of Warcraft Maximus.


IB puts alot of effort into TRACKING mobs in their spawn windows by means of legal in game mechanics. Stop whining like a little baby and work harder to get spawns.
  #4  
Old 03-16-2010, 07:29 AM
Rogean Rogean is offline
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EQEmulator is open source. If there is a place in the code that the spawn timers get sent to the client in any way or form, I invite anyone to show it to me via PM. Otherwise, I'm pretty sure, even with third party programs, there is no way to detect exactly when a mob will spawn.
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  #5  
Old 03-16-2010, 07:57 AM
Maximus Maximus is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
EQEmulator is open source. If there is a place in the code that the spawn timers get sent to the client in any way or form, I invite anyone to show it to me via PM. Otherwise, I'm pretty sure, even with third party programs, there is no way to detect exactly when a mob will spawn.
I believe you previously stated that GMs have the ability to tell when a mob is gonna spawn, and believe me, where there is a will, theres a way.

The spawn variance is not classic, it never has been and it never will be. although you say i know only bring it up, this is something i have been fighting to get rid for a long while, nilbog can atest to this. perhaps even aeolwind.
And since you guys (inglourious basterds) were not initially happy with your suggestion for a raid framework, then lets remove it, make everyone happy, eliminate the possibility of hacking ever being a problem, and through good ol fashioned competition into the game.
Mythoxxus
  #6  
Old 03-16-2010, 08:08 AM
Rogean Rogean is offline
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Quote:
Originally Posted by Maximus [You must be logged in to view images. Log in or Register.]
I believe you previously stated that GMs have the ability to tell when a mob is gonna spawn
Through the use of a command, yes, and commands are logged. I just checked the logs, I don't see a GM popping off the command 5 times a week.
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  #7  
Old 03-16-2010, 08:15 AM
Maximus Maximus is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Through the use of a command, yes, and commands are logged. I just checked the logs, I don't see a GM popping off the command 5 times a week.
I am trying to be as polite as i can about this issue, but maybe im not being clear enough.
IM NOT saying gm favoritism or any GM help in any way. i believe you guys run a fair game here.
WHAT I AM SAYING is the current system is promoting a hackers ability to break into the system, and gain advantage. if a GM can do it, you bet your ass a hacker is gonna figure it out, just like Duping plat was a problem in the very beginning, random teleportations, macroquest etc.

No one is saying you GMs are popping off any commands in anyones advantage, and believe me i am very grateful for the work you guys have put into the server, as i still enjoy it daily.
But, if you guys are wanting to promote Fairness and Competition, there are better ways and more classicly oriented ways to promote those things.

Mythoxxus
  #8  
Old 03-16-2010, 07:55 AM
Pheer Pheer is offline
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How is it nobody has pointed out that Transcendence admits to camping mob spawns for 24 hours before raid encounters pop leading us to where we are now, and then in the same thread tells us we have no life/job/girlfriend/etc.?

Unless you saw the light and changed your ways in the time between the spawn variance going in and now, I'd say you're a bunch of fucking hypocrites.

In fact if thats the case, shouldn't you be thanking us for breaking your guild's spirit and forcing you to take a hard look at yourselves and straighten out your priorities?

Transcendence refused to participate in the threads where a potential new system was being discussed as an alternative to rotation. You guys' "input" was a little trolling and mockery + a heavy dose of "no comment" after it was said there would be no change unless everyone agreed. Now that a new system is in place suddenly you guys want to have a fucking server summit where you present a "new" (old) system, and your evidence of IB hacking reality and pulling varied spawn timers out of thin air with a program that has no such capabilities.

In short

boo fucking hoo
  #9  
Old 03-16-2010, 08:06 AM
Maximus Maximus is offline
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Quote:
Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
How is it nobody has pointed out that Transcendence admits to camping mob spawns for 24 hours before raid encounters pop leading us to where we are now, and then in the same thread tells us we have no life/job/girlfriend/etc.?
I think you have missed some key points to the situation.
Camping mobs is what got us into our first rotation.
with the current system, we are back to phase one, STILL camping mobs to get anywhere in raiding.
If camping mobs is working for you now, then it should be no problem with classic rules.
hell if we're back to camping mobs as a system, why not eliminate any possibility of third party software advantages while we're at it? ease everyones minds in ANY guild and let pure primal competition (strategy, KSing, leapfrogging, whathaveyou) thrive.
If the leadership of Divinity, Gothic circle, Fish Bait, In virtue, or any other guild for the matter has any imput on the current situation, whether agreeing or disagreeing, let it be known.

Mythoxxus
  #10  
Old 03-16-2010, 08:16 AM
Pheer Pheer is offline
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Quote:
Originally Posted by Maximus [You must be logged in to view images. Log in or Register.]
I think you have missed some key points to the situation.
Camping mobs is what got us into our first rotation.
with the current system, we are back to phase one, STILL camping mobs to get anywhere in raiding.
But you can't camp the mobs now like you did before? Then why argue for a system that is "the same" if you still wont get any mobs?

Quote:
Originally Posted by Maximus [You must be logged in to view images. Log in or Register.]
If camping mobs is working for you now, then it should be no problem with classic rules.
If camping mobs isnt working for you, then it will still be a problem for you even with classic rules?

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Originally Posted by Maximus [You must be logged in to view images. Log in or Register.]
hell if we're back to camping mobs as a system, why not eliminate any possibility of third party software advantages while we're at it? ease everyones minds in ANY guild and let pure primal competition (strategy, KSing, leapfrogging, whathaveyou) thrive.
Funny how you keep evading the people (including ROGEAN) telling you that youre dumb and there is no third party software that can tell you a spawn variance mob's spawn time.

Quote:
Originally Posted by Maximus [You must be logged in to view images. Log in or Register.]
If the leadership of Divinity, Gothic circle, Fish Bait, In virtue, or any other guild for the matter has any imput on the current situation, whether agreeing or disagreeing, let it be known.
Trying to use them against IB? We seem to have a good relationship with every guild except you. Funny how you ask for everyone's input except IB's, as if theres going to be some kind of council to vote us off the island or some shit, despite your efforts to pretend like youre not necessarily talking about us when you make accusations of hacking.

Quote:
Originally Posted by Maximus [You must be logged in to view images. Log in or Register.]
I am trying to be as polite as i can about this issue, but maybe im not being clear enough.
IM NOT saying gm favoritism or any GM help in any way. i believe you guys run a fair game here.
WHAT I AM SAYING is the current system is promoting a hackers ability to break into the system, and gain advantage. if a GM can do it, you bet your ass a hacker is gonna figure it out, just like Duping plat was a problem in the very beginning, random teleportations, macroquest etc.
Okay. I've determined you're a method troll mythoxxus. You HAVE to be trolling. There is no way someone would compare hacking into the server itself just to extract the spawn times of a handful of specific mobs to duping plat and using MQ to warp around unless they were trolling or had suffered very recent brain damage, most likely as a result of slamming their face into their keyboard over and over again as they watch their guild members disband and app to IB.
Last edited by Pheer; 03-16-2010 at 08:24 AM..
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