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#21
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I like hell levels, they're something to look forward to - milestones along the way. There's a sense of solidarity when you see someone who's 35, 40, 54, etc. It's fun.
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#22
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They aren't going anywhere.
This actually came up on the panel I was in at Everquest Comic-Con Museum. Brad told a story about how it was implemented and one day a developer came to him and said "Hey I fixed the Hell Level Bug." and he responded "Bug? What the hell do you mean Bug? It was intended!". Then they got over to me and I was like, yea we still have those hell levels ;D
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#23
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Would be cool to have seen that interaction - did they record it? | |||
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#24
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not even a troll or joke trust me people can become functional again but the brain damage is forever lasting,. This isnt an an opposition against hell levels. Simply against Brad's capability to remember anything during his drugged out state.
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Last edited by Baler; 09-30-2019 at 06:19 PM..
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#26
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Hell levels, corpse runs in mage-summoned armor, getting left in the middle of the ocean by boats, getting stuck in walls...I wouldn't trade any of it.
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#27
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#28
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#29
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__________________
The Ancient Ranger
Awake again. | |||
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#30
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I really don't know why people are upset about exp penalties in games like this anyways?
I remember playing Fallout: New Vegas, and one of the Perks was to have +5 (or maybe 10?) in all Skills, but at the cost of -5% exp. The game is so big you're going to get to the max level no matter what you do if you just keep playing, so why worry about exp penalties at all, when you consider the hundreds of hours you're going to put into it? | ||
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