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#1
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![]() I have a necro and sk in qeynos area that often need to go to the sewers.
Something is wrong with the zone ins though. I usually use the N. qeynos zone in, and the one in the arena. An example is that if you use the N. qeynos zone in, it for example will often put you in the one by Cubert's spot and the frogloks. Or if you use the arena one you come up in one of the other entrances. I've zoned out and wound up exiting in the harbor, or by the bank. It just appears to be random where you will appear, on entrance or exit. | ||
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#2
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![]() Checked it again this morning while I was on for a bit.
The zone in from N. qeynos worked properly. As did the zone out by the evil guild into arena. One problem with zone out was that twice it put me back into q. catacombs (in right spot) without me even having my hands on the keys. 3rd time everything worked properly though. | ||
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#3
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![]() The admins are using invisible npcs with proximity detectors to transport people to and from the aqueducts (the regular zone lines were causing problems, possibly due to too many different zone-in points--same situation in Freeport). Is it possible you are hitting the zone line area and skipping by the invisible npc before it activates? Approach more slowly and you should be ok.
I also had some problems with the far NW zone point (aqueducts to N.Q. near the monk guild) as the transport drop point is too close to the npc, and upon sinking a little bit after zoning, one gets drawn back into the aqueducts. | ||
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#4
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![]() Lany put in a zoneline fix a while back. Moving to resolved.
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