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  #21  
Old 06-13-2013, 03:07 PM
kaev kaev is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
The outdoor cycle npcs need to be rewritten tbh. That includes quillmane, sro AC, and pyzjn. When they were initially created, we didn't have all the functions we now have.

This is being investigated. I believe the issue is that aggro radius (shrinking) caused by level disparity is overriding sit aggro. It should be maxed if player is sitting, regardless of level.
Boosted yes, but not believing it should be maxed. Don't recall getting sit agro from extremely green non-undead mobs unless they pathed quite close. For instance, orc pawns and wolves in newb areas didn't agro sitting L40+ unless they pathed damned near over the top of the character. Undead were more aggressive about it tho. (All this from my less than perfect memory of events more than 12 years ago, of course.)
  #22  
Old 06-13-2013, 03:09 PM
nilbog nilbog is offline
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Originally Posted by kaev [You must be logged in to view images. Log in or Register.]
Boosted yes, but not believing it should be maxed. Don't recall getting sit agro from extremely green non-undead mobs unless they pathed quite close. For instance, orc pawns and wolves in newb areas didn't agro sitting L40+ unless they pathed damned near over the top of the character. Undead were more aggressive about it tho. (All this from my less than perfect memory of events more than 12 years ago, of course.)
Will have to disagree I guess. Sitting aggro would certainly pull kos green trash (a gnoll pup) over to you. Their normal distance for aggro of a level 1 character, I'd imagine.
  #23  
Old 06-13-2013, 03:11 PM
Nirgon Nirgon is offline
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I think scowl/threatening were different distances on live.

I would attribute sit aggro to threatening distance.
  #24  
Old 06-13-2013, 03:17 PM
kaev kaev is offline
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Can't test it, and wasn't important as some more clearly remembered bits like non-rogue hide being useless vs. undead, so not confident enough of this to try to argue further. v0v Happy about a lot of the pending changes, go go good team!
  #25  
Old 06-13-2013, 07:05 PM
Something'Witty Something'Witty is offline
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Just a FYI, a puma just attacked my lvl 45 monk as I was /camping in South Ro. Maybe 45 isn't high enough level to draw zero agro, but the puma was way green.
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  #26  
Old 06-22-2013, 01:46 PM
nilbog nilbog is offline
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Originally Posted by Something'Witty [You must be logged in to view images. Log in or Register.]
Just a FYI, a puma just attacked my lvl 45 monk as I was /camping in South Ro. Maybe 45 isn't high enough level to draw zero agro, but the puma was way green.
Yeah I could replicate it, but it wasn't happening as effectively as it should. The npc waypoint pausing near a player would create aggro.

Sit aggro is supposed to be an annoying pain, regardless of level.

Fixed by kanras, pending update.
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