#221
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Quote:
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"Pleasure writes fewer good songs..."
Red99 | |||
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#223
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a lot of jelly, even if faerie is a bearded man id probably hit it.
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Current Games:
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#226
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Quote:
If the server is going to be wiped and we get a fresh start, I think our best bet would be an FFA server without xp loss straight off the bat so no zerg is allowed the kind of stranglehold it was allowed to get on red99 1.0 The harm in trying is screwing up the chance to redo the whole 2011 launch again, right this time, with guards that work and no xp loss in pvp. Im not dismissing teams alltogether, but i havent read something that makes me say "This could work" yet. With FFA if a team gets too powerful, people can do something about it. In hardcoded teams, the only solution is to get new people to play the server, which we all know is super easy to accomplish. With FFA you can reshuffle the teams once in a while. | |||
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#227
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#228
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Nihilum is team A. They have no interest in killing each other because they can kill everyone else.
Team B consists of all of the other guilds who can kill each other, and team A. So while team A kills all the spawns team B is busy fighting itself so they cannot stop team A. On a team server you are forced into only being able to attack your opposing team. It eliminates the ability of team B to cannibalize itself. Two teams also allows for GM intervention in the form of some sort of bonus to attract new players to the losing side. | ||
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#230
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Zero teams.
Personally I would want to be on the ogre team. I don't think the game divides well in any way into any number of fixed teams. It would just mean an already small server would have permanent divides. Power is very attractive and it would mean at least eventually there would almost certainly be a team anyone wanting raid gear would join. Yeah there would be some contrary folks but the main thing teams encourages is griefing of the opposing team. The only layout that kinda makes sense is qeynos vs Freeport since they both get a dragon but Freeport is way closer to guk and Sol which are key areas. Maybe the shire vs Freeport would work. I don't think locking people into the losing team would really do anything good. Its easy enough to re roll. | ||
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