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#611
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But like you say, if its done right, it could be great. All we can do is speculate. For example though, from the info I have seen, its not like everyone is going to be max level of all classes, only really hardcore players are going to accomplish that. The example they used is pally and SK. In order to advance as a paladin you have to get in good with the good guys for them to teach you. That prevents you from getting in good with the bad guys who would teach you SK stuff. You would have to fully train as one or the other, then go back switch your faction, and start over fresh as the other. Furthermore, its being designed as extremely gear dependent game. When they talked about the teleporting rogue for instance, they described a situation where you would teleport, but then not have enough energy/stamina/mana/whatever to backstab unless you had gear that was designed for that type of playstyle. To me, that gives me motivation to play outside of filling an xp bar. Same as it is here when you decide I'm going to go get jboots, gebs, random item x, etc etc. Of course you can't really do that on P99 since the economy is so fucked, but you get the idea.
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
Last edited by Calibix; 08-03-2013 at 03:29 PM..
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#612
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![]() Horizontal progression is the closest thing to UO I have seen, I will be playing it.
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#613
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![]() I loved my GM swords/mage hallywack combo in UO. I liked having a class dedicated to crafting and making kegs of potions, and deadly poisoning my weapons.
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#614
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![]() Holy shit the amount of complaints here is high. We get it, it isn't EQ1. Here's a hint, if it's been 14 years since the release of the last game you liked, there won't be a game in the future you'll like.
I get it, I'm here because I played EQ1 from middle school all through high school. It broke my MMO virginity, and it probably can be said for most of the people here that isn't too far off from you. Most of us were young and impressionable. I've also gone back and played Master of Orion, Legend of Zelda, Diablo 1, etc. They were amazing because at the time they were. Now? Now, just the same as EQ is, they're just ways for us to be nostalgic and relive our youth. I love EQ1, I've spent more days playing this than I'll probably spend doing any other game, but that doesn't mean its a good game. Grinding is awful, spending 4 hours just to make back XP you lost from 1 death is awful. Zoning, raiding, lack of freedom, attacking, etc etc are all bad. Other games have done them better. EQN will do them better. We are a niche group of maybe 2000-3000 people. EQN is not going to cater to us, they couldn't care less about us. Like it or not, its a money making game. More cartoony graphics brings in more people (but comparing them to EQ1 graphics is still retarded people, come on now), Michael Bay combat brings in more people. What EQN is trying to do is bring in as much people as possible (revenue), while still trying to keep as close to the roots of the Everquest franchise as possible, while still trying to innovate. I loved the EQN reveal. Better and more lore, facial moldability was a huge plus. Seeing Lavastorm, and the underbelly of Lavastorm, was incredible. Seeing Feerrott's humid swamp/jungle-esque landscape was awesome. The world seems very well done. Graphics was bleh, but more people than not like those graphics, and they're easier to render for video cards, so it's a necessary evil imo. Combat has been cried a lot about, but that was also most likely a max skilled warrior and wizard fighting noob mobs simply to show how actiony combat could look. The combat in the lava pit was spectacular. And heres the most important fact, that footage was from Beta. Give the game a chance beyond a 50 minute demo a year before release. | ||
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#615
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Also to answer a general comment I read a lot, I personally didn't expect EQNext to be EQ1 redone, it's stupid to believe it wouldve been as, as has been said, we are a tiny minority here. It doesn't change that the demos and what they were showing were disappointing to my taste and the game so far doesn't look like something I'll want to play - it's all I said^^
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Dagorn - 60 Ogre SK
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#616
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![]() They are every bit as cartoony as EQNext's Kerran. It's just that your mind isn't as open.
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#618
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![]() From the panel interview:
"Butler: We don’t expect the need to build 10,000 rifle barrels to become a grandmaster." Rifle barrels?? I hate you for this WoW ... Everything else is intriguing enough to wait-n-see. | ||
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#619
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#620
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Sad truth mate is we all grew old and we just don't see MMO's now the way we used to, all stuck deeply in nostalgia acting like it's still year 2000 and Kunark was just released... EQ Next is as epic as a MMO can get, you just don't see it. If you were 15 right now and hadn't ever known either EQ, EQ2 or WoW, playing EQN for the 1st time would be forever a fond memory and you'd be looking for it all your life. | |||
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