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  #621  
Old 08-03-2013, 05:51 PM
Rapidwave Rapidwave is offline
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was really looking forward to this. still gonna try it, but it's sounding worse and worse with the details being released.

no levels, no trinity, gw2 style outdoor pve (zerg fest).. ugh
  #622  
Old 08-03-2013, 05:56 PM
Numbers_ Numbers_ is offline
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I always hear rose-colored glasses and you only like it because it was your first MMO and I respectfully disagree.

The reason I like this game is because the punishing, unforgiving nature of it makes it more of a adventure than any game before or since. It's also the reason I loved the Demon Souls and Dark Souls games. No MMO after EQ has really had the same mechanics (for PVE at least) and that really is the sole reason I play here. If another game came out tomorrow with similar gameplay mechanics (harsh death penalty, slow travel, etc) I would be gone.

I hate the old ass graphics and I tend to go to places I didn't visit the first time I played. I'm pretty confident it's not nostalgia for me.

I think there is big, untapped market for a "hardcore" mmo and I can't believe a Indie developer hasn't jumped on this yet. Hell, Dark Souls sold more than 2 million copies. Yeah, it's not going to make WOW money, but what is? Blizzard will probably beat SOE on that front (again) anyway, because they are the kings of casual MMOs and polish.
  #623  
Old 08-03-2013, 05:59 PM
Thulack Thulack is offline
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Quote:
Originally Posted by raff01 [You must be logged in to view images. Log in or Register.]
Don't you still get it? EverQuest was epic to all of us, cause it was 1999 and it was the 1st game of this kind and we were for most, teens. Its like your 1st great love, its a feeling you always try to come back to but somehow just never can.
Sad truth mate is we all grew old and we just don't see MMO's now the way we used to, all stuck deeply in nostalgia acting like it's still year 2000 and Kunark was just released...
EQ Next is as epic as a MMO can get, you just don't see it. If you were 15 right now and hadn't ever known either EQ, EQ2 or WoW, playing EQN for the 1st time would be forever a fond memory and you'd be looking for it all your life.
Not sure you get it. We all know EQ next is gonna be epic but maybe some of us didn't want epic. Maybe someone of us wanted with more EQ gameplay in mind then what Next looks to bring(they still need to show more in reality). I signed up for beta and will give EQN a chance but i played GW2 for about a week before i gave up removed it from PC. Most of us just have to realize the only enjoyment we will get out of PC games anymore is the 14 year old Elf simulator. I'm fine with that knowledge really if it comes to that. Personally the community is why i play a MMORPG. If i didnt care about the other people playing i'll just play a single player RPG. So really its more the other gamers that will keep me from enjoying the game moreso then the game itself.
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  #624  
Old 08-03-2013, 06:27 PM
TarukShmaruk TarukShmaruk is offline
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I was REALLY impressed with the new art style.

After the plastic garbage that was luclin and EQ2, I expected something similar. When I heard 'we wanted to make the ogres look more intelligent and warlike' I cringed - because I love the dopey ogres/troll look.

I will still miss some of the goofy gnome/dwarf/halfing/ogre/troll faces, but I'm still happy
  #625  
Old 08-03-2013, 07:47 PM
Treefall Treefall is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
I was REALLY impressed with the new art style.

After the plastic garbage that was luclin and EQ2, I expected something similar. When I heard 'we wanted to make the ogres look more intelligent and warlike' I cringed - because I love the dopey ogres/troll look.

I will still miss some of the goofy gnome/dwarf/halfing/ogre/troll faces, but I'm still happy
In-case you didn't read it, they said in their panel that the trinity of classes is dead.

There will be no required tank, healer, or CC class - all classes will be responsible for their own lives/action. Everyone can do everything, and you can quickly swap out of combat...and also there are no agro meters.

Basically, it's more and more like Guild Wars 2.

Healers and Tanks got a big middle finger from SOE.
  #626  
Old 08-03-2013, 08:09 PM
Ellouelle Ellouelle is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Stopped reading here, because no offense, but it shows you have no idea what you're talking about, and you're aggressive about it to boot.
All that I'm saying is that you have two options:

You can take a stylistic approach that may or may not appeal to everyone, and it will generally be enough that you can suspend your disbelief and be okay with it. (see: world of warcraft)

OR

You can try to be realistic while simultaneously having low graphics, and look like horse shit that appeals to literally no one. (do you really want star wars art direction over wow art direction? really)

Most people here don't seem to get that.
  #627  
Old 08-03-2013, 08:38 PM
Nune Nune is offline
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Like anything in life, when someone tries to do something different, or off-the-beaten-path, most people will comparatively hate on it for that reason. It's the fact you're not sure if you'll like something different that seems to be the deterrent here. Seems like half the neckbeards wanted EQ1HD and the other half of the mouthbreathers wanted the same ole trinity archetype with EQ Lore, better graphics. EQN from the get promised none of that from the get go yet here we all are furiously slamming keys
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  #628  
Old 08-03-2013, 09:16 PM
Razdeline Razdeline is offline
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Yeah EQ1 purists is laughable, any UO/SWG player would see the class system is the best one out there
  #629  
Old 08-03-2013, 09:30 PM
khanable khanable is offline
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Quote:
Originally Posted by Razdeline [You must be logged in to view images. Log in or Register.]
Yeah EQ1 purists is laughable, any UO/SWG player would see the class system is the best one out there
not really

UO you have specific builds that you either do or you're gimped.

I imagine the same goes for SWG.
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  #630  
Old 08-03-2013, 09:36 PM
Rapidwave Rapidwave is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
not really

UO you have specific builds that you either do or you're gimped.

I imagine the same goes for SWG.
This.

Just go take a look at SWGEmu right now. There is only 1 "build" for PvP and 1 build for PvE. Every single person plays the same thing (Rifles/CM). It's the same way with Rift, and every game that tries this. It was like that during SWG Pre-CU on live too. Only 3 different builds for PvP, if you weren't one of those, you were vastly inferior.

Has nothing to do with being EQ1 purist or that EQN is trying something different. They are doing nothing different in regards to the class system. GW2 and Neverwinter have already done it. Go run a dungeon in GW2 and tell me how you like it. We can only hope that EQN does it better. None of us have played it so we can only speculate, but the details that are coming out don't sound good at all
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