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#1
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If your tests on EQlive show them to have more hps then they do here, I'll look further into this.
I say that because the vast majority of NPCs here do have accurate classic era hps. There have been a few exceptions though, and I try to fix those as soon as I become aware of them. | ||
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#2
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Guard HP is set according to the seq spawnlog info from around the web mid Kunark(ish).
Perhaps their resistances, AC, attack speed, regen, or max hit are different. As far as which dev to compile resources for, just do it here in the thread. eqlive vs eqmac vs p99 would be a good test. | ||
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