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Old 07-29-2010, 07:25 PM
Melias Melias is offline
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Join Date: Jul 2010
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Okay, since I've absorbed far too much info regarding EverQuest over the years....

In the first few months of EverQuest rangers (did it carry over in to Kunark? I don't remember)) had the EXACT same AC softcap as warriors (this I'm unsure of, but the next part I am sure of), and the EXACT same overcap returns. What this meant that as long as a warrior and ranger had the same AC they would see the same tanking ability (if you discounted skill differences).

However, at some point before Kunark this got changed and rangers got their overcap return on AC dropped down to 1/3rd or more of the benefit that warriors see. It's at this point that the tired old "rangers suck," "realistic fetal position," etc. crap started popping up. Warriors were particularly vicious in this since they finally got their status as THE best tank solidified and a lot of rangers did die cause they tried tanking/soloing content that they used to be able to. But tank they still could.

Whether a ranger tanks is all about your willingness to let him. They've solidly been the 4th tank of EverQuest it's entire history with only monks ever really challenging that.

So stop projecting the same tired old jokes onto the rangers around you, and maybe the good ones will LFG instead of sticking to their friends who don't think they're a resurrection waiting to happen.
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Old 07-31-2010, 04:38 AM
stormlord stormlord is offline
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Join Date: Nov 2009
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Quote:
Originally Posted by Melias [You must be logged in to view images. Log in or Register.]
Okay, since I've absorbed far too much info regarding EverQuest over the years....

In the first few months of EverQuest rangers (did it carry over in to Kunark? I don't remember)) had the EXACT same AC softcap as warriors (this I'm unsure of, but the next part I am sure of), and the EXACT same overcap returns. What this meant that as long as a warrior and ranger had the same AC they would see the same tanking ability (if you discounted skill differences).

However, at some point before Kunark this got changed and rangers got their overcap return on AC dropped down to 1/3rd or more of the benefit that warriors see. It's at this point that the tired old "rangers suck," "realistic fetal position," etc. crap started popping up. Warriors were particularly vicious in this since they finally got their status as THE best tank solidified and a lot of rangers did die cause they tried tanking/soloing content that they used to be able to. But tank they still could.

Whether a ranger tanks is all about your willingness to let him. They've solidly been the 4th tank of EverQuest it's entire history with only monks ever really challenging that.

So stop projecting the same tired old jokes onto the rangers around you, and maybe the good ones will LFG instead of sticking to their friends who don't think they're a resurrection waiting to happen.
People forget that our solo-ability allows us to better make money and complete quests on our own. We're more self-sufficient and this means, sometimes anyway, that we can get access to better gear. Of course, it's easier to make an alt for that, like a druid, just saying...

Lets not forget that being a ranger is more than being a tank. Snaring, rooting, tracking, blasting, doting, healing, sowing, invising, bowing, dsing, taken together, make rangers equally valuable. Even on live I've saved people from dying simply by doing patch healing. Serious. I know for a fact that, at least on live, even our minimal healing could mean the difference between living and dying. That's just healing alone. I am not mentioning all of the other things we can do that people have always ignored because someone else can do it better. They forget that it's always nice to have more than 1 snarer. Redundancy means extra security.

People who sacrifice security for speed do so at a risk. It's true that some classes and abilities stack better than others, but when you're in a zone where things can change in a heart beat, then having redundancy is that much more important. Even the best snarer can forget to snare too.

You need to consider the entire class. People like to make things simpler than they really our. They can't comprehend all of our abilities and how they might help, it's too sporadic for them, that's why they keep things simple by obsessing about the trinity and only wanting people who specialize in one area.
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Last edited by stormlord; 07-31-2010 at 04:55 AM..
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