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Old 08-21-2013, 03:20 PM
Potus Potus is offline
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Some of that guy's numbers are way off. For example:

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My Necro is a level 54 Iksar geared for HP (BS jewelry, Staff of the Waterwalker, HBC,etc...) and is sitting around 1500 HP self buffed, with 2000 mana and 155 INT. An Erudite Necro with identical gear plus GEBs and Mantels of Souls would be around 200 INT with 2500 mana and the same 1500 HP.
GEBs and Mantel doesn't give an extra 45 INT over an Iksar wearing grave sandals. Mantel is nice. Regen takes the sting out of Lich line. The Lich line is balanced around Necros having to lifetap more, which is very mana inefficient as far as nukes go. Because of regen you don't have to do this. With Kunark and Velious it's insanely easy to hit 200 INT and thus Iksar can focus on more HP gear and the added benefit of not needing to tap so much.
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Old 08-21-2013, 03:48 PM
phobus phobus is offline
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His numbers also accounted for the difference in starting stats - an Erudite has 32 INT more than an Iksar, assuming starting stats are distributed identically.

What I found most interesting about his posts were the calculations on how much mana the regen gave you over time.

Also, I just noticed this handy chart on the wiki: http://wiki.project1999.org/Necroman...ksar:_Pre-Lich
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Old 08-21-2013, 03:58 PM
Estu Estu is offline
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Quote:
Originally Posted by phobus [You must be logged in to view images. Log in or Register.]
His numbers also accounted for the difference in starting stats - an Erudite has 32 INT more than an Iksar, assuming starting stats are distributed identically.

What I found most interesting about his posts were the calculations on how much mana the regen gave you over time.

Also, I just noticed this handy chart on the wiki: http://wiki.project1999.org/Necroman...ksar:_Pre-Lich
You just noticed it because it is new [You must be logged in to view images. Log in or Register.]. Some guy named Uteunayr has been overhauling that entire page.
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Old 08-21-2013, 04:59 PM
Splorf22 Splorf22 is offline
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So looking at that chart an Iksar necromancer using demi-lich at 60 is 11hp/tick ahead. Using Vexing Mordinia, that means that the iksar is 5 mana per tick ahead, or about 10%.
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Old 08-21-2013, 08:53 PM
Autotune Autotune is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
So looking at that chart an Iksar necromancer using demi-lich at 60 is 11hp/tick ahead. Using Vexing Mordinia, that means that the iksar is 5 mana per tick ahead, or about 10%.
Yeah, it's not a game changer (in kunark). However, the benefit is definitely not going undetected. If a necro is being careful and staying as efficient as possible, they will not fall behind. Having a good play style that is extremely efficient is > the regen bonus.

One major thing is having a large mana pool as a necro for when the unexpected happens (Oh shit moments). Erudites have an easier time keeping int maxed where iksars don't, this lets Eruds stack stats in other places, Like +hp and Stamina. Regen is nice, but it's not going to save you if you have a shitty mana pool.

For instance, I was always able to keep above 30% mana when leveling/farming 45+ and never slow down and still be able to take trains and only have slight downtime after killing them.

Basically, if you suck at a necro the iksar race isn't going to save you. If you are good, the iksar race is at the top of the list for best races stat wise, but any race will due well. Some of the best necromancers on the server are playing as Gnomes and DEs (I quit my Erudite so there probably isn't one of those anymore) and I can tell you that they aren't hurting for that regen.
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