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  #1  
Old 08-01-2010, 08:35 AM
frefaln frefaln is offline
Kobold


Join Date: May 2010
Posts: 182
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A few years ago I tried WoW and quit after about two weeks. The main two reasons were:

1) The graphics style (just not my taste)
2) Safety rails

To elaborate a bit on #2, I don't want every NPC to have flashing symbols above their heads telling me that they're offering quests, advice, training, whatever. I want to feel like there are secrets out there that require just a tiny bit of digging, yes, even if that "digging" is nothing more than having to Hail an NPC to see what they have to say.

When every single aspect of an MMO is highlighted with glossy icons, it truly feels like I'm just going through the motions at that point. I don't want an MMO to tell me to do A, then B, then C. I want to go out there and accidentally accomplish B, then C, then discover long afterwards that A even exists.
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire
  #2  
Old 08-01-2010, 09:20 AM
rioisk rioisk is offline
Sarnak


Join Date: Feb 2010
Location: RI
Posts: 271
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Quote:
Originally Posted by frefaln [You must be logged in to view images. Log in or Register.]
A few years ago I tried WoW and quit after about two weeks. The main two reasons were:

1) The graphics style (just not my taste)
2) Safety rails

To elaborate a bit on #2, I don't want every NPC to have flashing symbols above their heads telling me that they're offering quests, advice, training, whatever. I want to feel like there are secrets out there that require just a tiny bit of digging, yes, even if that "digging" is nothing more than having to Hail an NPC to see what they have to say.

When every single aspect of an MMO is highlighted with glossy icons, it truly feels like I'm just going through the motions at that point. I don't want an MMO to tell me to do A, then B, then C. I want to go out there and accidentally accomplish B, then C, then discover long afterwards that A even exists.
Yeah, now you just get addons that tells you exactly what to do with way points on the map specifying where to go and what to kill.
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