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  #1  
Old 08-22-2013, 01:00 PM
Velus Velus is offline
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Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
I'm not sure why everyone thinks SZ was so hardcore, you didn't lose items did you?

To those saying RZ was divided by races/alignment/etc. are all wrong. It was completely FFA and it was guild vs guild. You are thinking of TZ or VZ. The two main teams, which were very lopsided, was pk vs anti pk.
Reason people felt that SZ was hardcore was no PvP level restrictions (starting at level 6, anyway), and exp loss upon PvP death.

Also, because it was 3 hardcoded teams, people didn't create "honor rules" like they did on Rallos Zek - or at least early RZ. It was a straight up slaughter fest against the people not in your team, and kicking the face in of anyone who dared to touch someone on your team.

I'll never forget the time my guild camped someone's body for the 7 days straight to make sure it rotted... SZ was vicious.

EDIT - Also, I don't know in detail if this was allowed on RZ or not... or even here a R99... but training of opposing team's raids/groups was open game. If you were raiding, and you did a /who and saw a certain bards name in zone from the opposing faction... EVERYONE went on their guard because they knew there was a train full of Hate (teehee... for those who know my reference) on the way.
Last edited by Velus; 08-22-2013 at 01:03 PM..
  #2  
Old 08-22-2013, 01:10 PM
Weekapaug Weekapaug is offline
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Originally Posted by Velus [You must be logged in to view images. Log in or Register.]
Reason people felt that SZ was hardcore was no PvP level restrictions (starting at level 6, anyway), and exp loss upon PvP death.

Also, because it was 3 hardcoded teams, people didn't create "honor rules" like they did on Rallos Zek - or at least early RZ. It was a straight up slaughter fest against the people not in your team, and kicking the face in of anyone who dared to touch someone on your team.

I'll never forget the time my guild camped someone's body for the 7 days straight to make sure it rotted... SZ was vicious.

EDIT - Also, I don't know in detail if this was allowed on RZ or not... or even here a R99... but training of opposing team's raids/groups was open game. If you were raiding, and you did a /who and saw a certain bards name in zone from the opposing faction... EVERYONE went on their guard because they knew there was a train full of Hate (teehee... for those who know my reference) on the way.
No level restrictions and training were the great equalizers, at least during the time I was there. And it was crazy fun. Teams took up ownership of zones and whole segments of the world and the gear that goes with it. Also, with religion based teams, not every race/class combination was available to every team, but there was also a lot of crossover, too. Like evil wood and half elf bards, just off the top of my head.

Very very fun ruleset. I came to it as a total blubie, took to it like a fish to water, and got to play with some of the best and fun EQ players I've ever met. Still remember like it was yesterday a couple of specific fights I got into simply because I've never had my blood pumping like that in EQ before or since...And I've played tons of EQ.

Not having the whole world at your disposal adds a whole new dimension on the game. It's simultaneously frustrating but fun because you don't have your pick of zones to level in and gear to go get. You have to use what you can get access to or secure and you wind up with a new appreciation for zones you never really used before because you have to. And getting a really good upgrade is a big deal.
Last edited by Weekapaug; 08-22-2013 at 01:20 PM..
  #3  
Old 08-22-2013, 01:23 PM
Velus Velus is offline
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Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
No level restrictions and training were the great equalizers, at least during the time I was there. And it was crazy fun. Teams took up ownership of zones and whole segments of the world and the gear that goes with it. Also, with religion based teams, not every race/class combination was available to every team, but there was also a lot of crossover, too. Like evil wood and half elf bards, just off the top of my head.

Very very fun ruleset. I came to it as a total blubie, took to it like a fish to water, and got to play with some of the best and fun EQ players I've ever met. Still remember like it was yesterday a couple of specific fights I got into simply because I've never had my blood pumping like that in EQ before or since...And I've played tons of EQ.
Yep, although I think you meant half elf and human bards.. not woodies. [You must be logged in to view images. Log in or Register.]

But yeah, the sense of community within the factions was amazing. I initially played on Firiona Vie, and then spent some time on RZ before switching to SZ not too long after it had launched. Stayed on SZ for the rest of my EQ Live career.

There really was no other server that could compare to SZ... by my opinion, at least.
  #4  
Old 08-22-2013, 01:48 PM
Weekapaug Weekapaug is offline
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Quote:
Originally Posted by Velus [You must be logged in to view images. Log in or Register.]
Yep, although I think you meant half elf and human bards.. not woodies. [You must be logged in to view images. Log in or Register.]
Nope, I meant Wood Elf. They can be Rallos and that was on the evil faction.
  #5  
Old 08-22-2013, 02:01 PM
Velus Velus is offline
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Nope, I meant Wood Elf. They can be Rallos and that was on the evil faction.
The... they could? How did I go years without ever knowing this? [You must be logged in to view images. Log in or Register.]

Granted I never really liked wood elves.. but still.
  #6  
Old 08-22-2013, 02:13 PM
Chronoburn Chronoburn is offline
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
Nope, I meant Wood Elf. They can be Rallos and that was on the evil faction.
At server startup this was true. It was later patched out though.
  #7  
Old 08-23-2013, 02:31 AM
Weekapaug Weekapaug is offline
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Originally Posted by Chronoburn [You must be logged in to view images. Log in or Register.]
At server startup this was true. It was later patched out though.
I played there from day 1 (beta also) for the first couple of months before RL made me stop gaming for a while. So, yeah.
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