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#71
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![]() As someone pointed out earlier, the patcher will try to overwrite these files on each start.
I tried making them read only, but that causes other problems, like many error messages before starting the game and my spell gems graphics on my cast bar are corrupted. Is there any way to make this work properly? | ||
Last edited by Rhun; 08-24-2013 at 06:10 AM..
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#72
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![]() Quote:
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#73
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![]() No, I didnt.
How do I bypass the launcher without it? | ||
#74
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![]() Here's how you bypass the Launcher and run eqgame.exe direct:
Make a shortcut to eqgame.exe, right-click the shortcut and select properties. In target: C:\Games\EverQuest\eqgame.exe patchme (replace with the path to your game) | ||
#75
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![]() Just wanted to say the work gone into this thread is awesome. Even though it's minor, the fact that the spell particles have never been fully accurate has always bugged me. The available download is certainly closer to what they were like on Live. I doubt I can be of much help but I'll see if I can try based on your instructions. As there's still some inconsistencies, excluding the ones mentioned on the thread already.
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#76
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![]() Hi,
I've been taking a look at this more. The guide is very useful, I'd not even begin to delve into this without it. Would love to get things 100% accurate. But not sure that is possible based on past posts. To get me started I've edited the Harmony/Mez/Lull effects, (which for the record use RestDead V2.Effect) which were showing high level effects on low level characters. Now it looks correct (at least as best I remember). It would be useful to have a list of spell effects which are not quite working like classic to be able to correct them. I know of a few and shall list them, mainly spells appearing with a high level effect on low level characters. Healing effect on target Low level correct effect needs to be found. (Possibly no longer in game as previously stated?) I have not seen any other effect which uses the old graphic. On Live I'm pretty sure I recall the Bard healing song used to use this effect when low level, but it now looks the same as Clarity. Would like to know how the low level heal shows up on Al'Kabor. Shielding/HP Buffs As previously stated, blue particles not coming from hands on Level 39+ Firefist effect on caster and target Using high level effect for low levels Breeze Effect is not classic. Currently using the same as Clarity. But it definitely had a different graphic. Bind Effect shown is too high level on target for low levels. Enchanter Mez/Harmony/Lull Effect shown too high level on both caster and target for low levels. - Fixed I will need more time to go through the ones which are fixable and edit the file, but I plan to. Here is also a list of all the 'V2' effects for easy reference: BlindingPoison V2 BondofDeath V2 Breeze V2 BurnTouch2 V2 Calefaction V2 Call of Alarm V2 Cessation of Cor V2 Chill V2.life V2 ChillUnlife V2 Choking V2 Creeping Crud V2 Demi Lich V2 DenonsDiscord V2 DisSummoned V2 DynsDraught V2 ElemMastery V2 EnvenomBreath V2 ExtendRegen V2 Firework1 V2 Firework2 V2 Firework3 V2 Firework4 V2 FlameSongRo V2 Flare V2 Force V2 Frost Breath V2 GlowGlyphs V2 Grim Aura V2 Haste V2 HorrifyingApp V2 Illusion Iksar V2 Immo Breath V2 InvertGravity V2 LifeDraw V2 LightningShock V2 NPCAegolism V2 RestDead V2 Resurrect Effects V2 ScreamofChaos V2 SeloChain V2 SFofSeukor V2.of Seukor V2 SongofDeepSeas V2 Special_Sight V2 Torrent of Ice V2 TorrentPoison V2 Vengeance V2 Vision V2 Voc Earth V2 Zumaik's Anim V2 I've attached my edited spells file which has the fix for the Mez/Lull/Harmony line, based on the spellsnew v0.048.zip file in the main post. | ||
#77
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![]() Good job on mezz spell. I will say though that I consider this project obselete if those guys working on the older client succeed. Spell issues would be gone for classic particles. There would be issues with healing and the blue from hands in the buff spells for the newer particles we currently use. But if we delete the spellsnew files with that older client, the particles should be corrected.
Those bugs exist on eqmac as well using the spellsnew files. You will only get a true representation of the classic particles by bypassing the newer particles from those file deletions. As far as fixing what we can, there are dozens that still need the level 24/39 particles adjusted. I spent a lot of time in eqmac with old particles turned on so I have memorized every step to the particle additions but don't have time to mess with files. You can try going there as a guide. The level one heal cannot be accurately recreated from spellsnew. The old particles use a very long blue particle trail and lands with a giant particle in center of target with a small sprinkling of particles flowing up and outward out of target. If you use spellsnew files on eqmac and cast heal, it will look like it did here with just particles from hands that are shorter and a ring around target | ||
#78
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![]() Hi Telin,
Yeah I saw the project for the older client. I hope that succeeds, as I sure want to use it. Who knows how long it might take though. I am doubting that an older client willl be mandatory to use, so I don't consider this project an entire waste of time. As I bet there will be those who will want to stick with the Titanium client. I don't have a Mac, or a Hackintosh and it looks like a recent patch broke the hack for using a PC client on Al'Kabor. Nevertheless, I know a lot of the effects from memory, and there's always YouTube [You must be logged in to view images. Log in or Register.] I've some time & patience to fix some of these effects if it's 'minor' adjustments to the file, as I am no programmer. Just need to find out all the ones which are not right. Many thanks for your help! | ||
#79
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![]() Just wanted to say thank you so much for the work that has been done here. On Live, I was always super excited to get my casters to 24 and 39 for the upgraded spell effects and was sad to see that they were not truly classic.
Thanks for taking the time to do this and sharing it with the community! | ||
#80
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![]() I have the original Everquest Trilogy CDs so if any of the files would be of use let me konw.
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